An interesting little game from the late part of the 80’s, featuring music which Mark Wilson composed for Obliterator. This game involves controlling the main character on some kind of space craft, using arrow buttons with a pointer icon. There … Continue reading →
Thanks to Richard Hewison for highlighting this particular GTW, and a rather interesting one at that! Arcade Classics was a real fantastic budget title which did extremely well with its compilation of 4 classic games in one load, and with … Continue reading →
Cyberdyne Systems burst onto the scene with their amazing debut game “Armalyte”. This horizontally scrolling shoot’em up was one of the finest on the Commodore 64, combining fantastic graphics with some very tough gameplay. As Games That Weren’t already shows, … Continue reading →
ACE magazine issue 4 had a pre-production screenshot of Basket Master from Imagine and Dinamic which looks pretty different to the final version we all know from Gary Biasillo. We’ll ignore the fact that there are no hoops just yet, … Continue reading →
Part of a series of Power House titles which never quite saw the light of day. Battle Ball was deemed another shoot ’em up in which the Battle Ball of the title must destroy a world defence computer gone haywire. … Continue reading →
A surprise finding for GTW from a bundle of disks were recently sent in 2007 to GTW from Wayne Billingham, and on these disks came this very game. A preview of a fairly complete looking title called “The Power of … Continue reading →
Black Shadow was to be a vertical scrolling shoot em up in the vein of Xevious and Xenon. It was released on the Amiga and ST with mixed reviews, and was mentioned in TGM as being imminent. You can see … Continue reading →
In a recent 2020 feature on Black Tiger in Retro Gamer magazine, C64 developer Mark Hughes (who worked on the released Black Tiger conversion) revealed that they were offered the chance to do the conversion after US Gold received a … Continue reading →
A simple and early vertically scrolling game from an unknown period, and which has surfaced from an unknown source it seems. It’s a very early stage game and there doesn’t seem to be a trace of who was behind the … Continue reading →
Steve Dunn did a few fair titles on the C64, but also had a few interesting unfinished/unreleased titles under his Backroom Software label. Blast was one of these titles which was a sort of Warhawk clone in its early stages … Continue reading →
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