A very quick entry for now on a isometric + Elite style game which was due for release on the BBC micro back in 1988. It was being developed by Stephen Smith originally and was very ambitious, with a cool … Continue reading →
Yet another title from the brilliant Cory Kin, and this time a very impressive vertically scrolling shoot-em-up, with some lovely graphics and attack waves. It’s still early days and a relatively short map, but there is enough here to show … Continue reading →
I’m not completely sure why we haven’t looked into this one before, but it was flagged up recently on the Lemon 64 forum about if a UK release of Victory Road ever existed. So did it? Well between 1987 and … Continue reading →
Another quickie – whilst hunting through some disks from Andrew Morris, we found a sprite set which contained the planets from Mega Apocalypse, and a very simple ship. Additionally there were sprites with Video Images Software text made out of … Continue reading →
Time to put this one out of its misery.. maybe? Virus has been one of the mysterious mysteries in the lost gaming world on the C64, the subject of rumour and also April fool jokes! It is a 3D game … Continue reading →
The source of this next entry is interesting as it was mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. At present we know very little about the game … Continue reading →
Warriors is a rather Rastan looking game which was being produced back in 1988 by a group called Modern Arts for Rainbow Arts. You control a warrior character who jumps across platforms in a horizontal scrolling game. Best way to … Continue reading →
Warspite is a cool Shoot ’em up game, bit like Delta which was written by Phillip Ruston. The game was never commercially released for reasons unknown, though its quite a nice little shooter. Phil recently got in touch with GTW, … Continue reading →
A wonderful game on the Spectrum 128k, and the silent sequel to The Great Escape (As the game was originally billed as a sequel and called Tibet). This was set in the same mould as TGE, and followed on from … Continue reading →
Had it found its way onto the 8-bit market, Whirligig would have been that rare thing for the time, a game planned to be released on all the major gaming markets, the 8-bit, 16-bit and the PC (However, although it … Continue reading →
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