A very early game from Jason Kelk, ex-editor of Commodore Zone, and also the main man behind Cosine Systems. Orbyt is a creation from Jason’s early days as a programmer, and is a unfinished game which was to involve using … Continue reading →
An intriguing title next up, which we are as of yet unsure if it was intended as an official conversion pitch attempt or was something unofficial to demonstrate the credentials of Video Images. Two loading screen variants were created, but … Continue reading →
Paddle Mania was an arcade tennis game which was mentioned as being a title for conversion in Commodore User, September 1988 by French software company FIL. UK representatives of FIL were The Sales Curve – but although Silkworm and Ninja … Continue reading →
Yet another Ocean title which seems to have got lost along the way from its translation from other formats. In particular from the Spectrum/Amstrad in this case. Phantom Club was a Knightlore style game from the creator of MOVIE, another … Continue reading →
Police Quest was the first of a trilogy written by former officer Jim Walls. It centered on you controlling Officer Sonny Bonds who had to solve various murders and drug cases. This was a favourite on the Amiga and it … Continue reading →
Our next entry is for a title that has been out there for some time, but we’re not 100% certain how genuine it is. This is for what may have been an earlier edition of Codemasters’ Poltergeist. You may recall … Continue reading →
Prime Time was an Amiga and MS DOS release by First Row software back in 1988 and it seems was due a C64 release as well. Three Rivers Software was the team involved, who had also worked on a Moses … Continue reading →
This interesting game is best described as a Uridium style shoot’em’up and was to be published by CRL in 1988 but the game company went bankrupt. The preview features some nice music and graphics, and i’m sure it would have … Continue reading →
The source of this next entry is interesting as it was mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. At present we know very little about the game … Continue reading →
Project Sparkk is a small screen scrolling “navigate your ship through tight tunnels” style of game which was being developed in early 1988 and was no doubt for a software company of the time (though there is no suggestion of … Continue reading →
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