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Ted Bear’s Rainy Day Game preserved!

It’s been on the Gamebase64 and GTW64 missing list for many years now and was unknown if it was released or not. Well, it can be confirmed that the game was indeed released and has been fully preserved.

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The game is an educational game from 1987, and is yet another piece of C64 history now preserved.

Check it out at https://csdb.dk/release/?id=199870

With thanks to Chris Kraus and Simon Quernhorst for their preservation efforts!

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GTW64 Jan/Feb 2021 update

First update of 2021, and hopefully first of many more this year with the following:

16 new entries added

After The Fire, Beyond the Infinite, Chinese Juggler V1, Daxis, Felix the Cat, Midwinter, Pyramids Of The Sun, Sorderon’s Shadow: The Legend of Elindor, Teacher Trouble, Terror Tunnels, The Legacy of Light, The Wooden Box, Trooper, Valley Of The Source, Winning Streak, Wrath of Magra

24 updates added

Bloo’s Magic Trip, Body Slam, C64GS cartridge titles, Chainsaw Warrior, CubeSim64, Dreamraider, Great Giana Sisters, Heavy Barrel, Italian pirated games, Katabatia, Mad Crash Racing, Magic Sword, Movie Monster, The, Mr. Pilic, Ooops Up, Operation Thunderbolt V1, Paku Paku, Restrictor, S.D.I, Space Hop, Spooky, The Reactor, The Soul Gem Of Martek, Touchlight

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The Mindwarp

1997 Maxis

Platform: PC

The Mindwarp was not your usual Sim game from Maxis, and should have been their first proper foray into the realm of action-based titles back in 1997. It should have also been simply called “Mindwarp”, had it not been for someone at Maxis’ main office accidently appending “The” to the front!

Developed by Maxis’ satellite office in Salt Lake City (originally the Virtual Arts group, which had been acquired by Maxis and turned into Maxis Labs), The Mindwarp was best described as a mixture of Descent and Microcosm, with organic-like structures throughout. One potentially exciting feature at the time was with the tunnels that reconfigured themselves, based on how well you are playing. It had been unclear for some time though about the actual story to the game, and what exactly you were meant to do. The press also seemed confused at the time.

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Going deeper into the rather organic tunnel structures of The Mindwarp.

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Posted in: PC, Reviews | Tagged: | 7 Comments

B.U.D

1993 Atried Concept / Kalisto Entertainment

Platform: Amiga (likely PC and Atari ST too)

Also known as “Quick”, B.U.D was a neat looking platformer that was due for release at least on the Commodore Amiga back in 1993, and was previewed by French magazines such as Generation 4 and Tilt back in the day.

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You were to control a dinosaur named “B.U.D” (Bio-tech Universal Dinosaur), who lives within a tribe of dinosaurs who have survived extinction and have adapted to a new environment – The Amazon. The tribe has evolved, become smaller and have created new tools to be able to swim and climb within their new environment. Continue reading

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Ankhrapt

1998 Deck Six

Platform: Amiga 1200

A space trading game that was due for release on the Amiga 1200 back in 1998, and was previewed in magazines such as Amiga Computer Studio in June of that year.

ACS described the game as being a mixture of Supremacy and Re-union, where you fight some aliens, build your own space fleet, colonies and travel to different planets to trade and use diplomacy. In addition to this, the game was to feature some small adventure parts to mix up the action.

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Where in Space is Han Solo?

1991 Broderbund

Platform: PC DOS

A short entry to kick off for now, and whilst more information is uncovered. It seems that back in 1991, a Star Wars spin on the classic Carmen Sandiego games was on the cards. Broderbund had the license in the US around the time, and Don Daglow wanted to make an RPG Star Wars game, but the Domark arcade conversion was just released instead.

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This was the opportunity to do their own thing, with “Where in Space is Han Solo?”

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Beasts

1990 Ubi Soft

Platforms: Commodore Amiga and Atari ST

An unreleased puzzle game that was due out from Ubi Soft in 1990 for both the Commodore Amiga and Atari ST platforms, created by Michel Ancel and Nicolas Choukroun who produced The Teller and Pick’n Pile. The game was previewed in Generation 4 magazine, featuring some neat looking screens.

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Bod the Alien

1991 Digital Magic Software

Platform: Amiga (and C64 – released as Bod Squad)

C64 owners will very much recognise our next entry, which was eventually released by Zeppelin Games back in 1992 as Bod Squad. Originally though, the game was due to be released by Digital Magic Software under the name of Bod the Alien, and released around October 1991 time.

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