1995 Damage
Platform: Commodore Amiga 1200
Also known as: Day of Wrath
As well as titles you may well remember, we try to also cover titles which may have passed you by. Often due to how late they were to the scene or how little was actually produced. Our next title seems to have disappeared as quickly as it first appeared, in Polish magazine, Amiga Magazyn, back in the summer of 1995.
The game was called Dies Irae, and was being developed by the Polish demo group Damage. A small news article referred to the game as a Stardust clone, and looking at the screenshots, you can see why.
Dies Irae utilized ray-tracing techniques to give an impressive visual quality. It isn’t quite clear if the screenshot shown was merely a mock up, though the piece talks of a large number of smoothly animated objects and scenery to give speed to the game. Contributor Rygar confirms that it indeed was just a mock up by Dragon/Damage.