Documenting unreleased, cancelled and prototype video games.
Covering unreleased and cancelled video games, plus prototypes and early versions of games on a variety of consoles and computers. We are a large archive dedicated to preserving games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late.
We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Been a while, but here is a new update with a brand new game release, and a digest of updates that have happened since the 27th February.
Evil Garden fully recovered and released today
Thanks to Lenny Bronstein for highlighting originally and the coder Lutz Vieweg, we are proud to present the long lost C64 conversion of Evil Garden by Demonware. Intended for release in 1989, but the risk not taken due to possibly poor Amiga sales. It’s an interesting Centipede clone with some lovely samples and features worth checking out!
Some great news, but John Darnell (developer of the Kane series, Jet Set Willy 2, Dragon’s Lair and many others) has decided to resurrect his long lost Sleepwalker game that was originally meant for Software Projects.
The game was in development just before JSW2, and the latter game features elements from Sleepwalker – but never got to see the light of day as you can read in the above link to the original GTW64 entry. Sadly the original game is completely lost now, so John is starting again from scratch – with input from Trevor Storey (graphics) and Vanja Utne (music).
It’s looking promising, and hopefully this long lost game will make it in some shape or form at long last! You can follow developments and how John is getting on at the page below:
Below is a digest of recent additions and updates that have been made since the last update, including a new release game!
Captain Fizz V1 recovered and released!
A very odd entry into the GTW64 database, with what seems to be a practically complete conversion of Captain Fizz, but by a different coder. Scrapped likely due to the slow down issues and re-started by another dev. Enjoy!
Mark Harrison popped up early this year though, and we both shared notes to try and find Tony. We both found a YouTube channel (with a number of music remixes) and other pages which Tony had created, which hadn’t been updated since around 2012. Sadly our initial fears were confirmed when Mark Harrison got hold of Tony’s son a few weeks ago. Tony very sadly passed away in 2013 after a battle with cancer.
Well, after an entertaining 2015 – the work continues. We begin 2016 with some quick new entries and a bunch of updates to some existing titles. Sadly nothing new to play, but that will change soon. Watch this space!
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.