Welcome to Games That Weren't!

We are a Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.

Please Browse our archive and discover the many entries that we host for many different platforms.

Latest News and Posts

Martin Holland – a tribute

martin-holland-photo2
Picture of Martin, possibly from his Software Creation days.

For years i’ve been talking of setting up a page to showcase and celebrate the artwork and life of the late Martin Holland, but have rather ashamedly never got round to it. When finding an old email from 2006 when I was still talking about sorting something out, enough was enough… Martin sadly passed away at the far too young age of 35 back in August 2003, and it was a massive shock at the time – as we had only been emailing previously a few days before.

I was privileged to have known Martin for a few years – who was very influential in helping me when I first started up the Games That Weren’t website around late 1999 – gathering information (and even help find) on titles such as Solar Jetman and many more. He also had a cracking sense of humor too – demonstrated by many a funny email over the years.

I’ve only really been aware of Martin’s C64 work specifically, so searching across the web for games that included Martin’s artist works was a huge eye opener for me – mainly due to the variety of platforms that he had covered, which must have required a huge level of skill and patience getting to grips with each machine’s quirks and flaws. Continue reading

Posted in: Features, GTW64 news | 12 Comments

Beverly Hills Cop unused assets (c64)

Many thanks to Dave Peacock, who recently recovered the following graphical assets for Beverly Hills Cop on the C64 from his work disks.

It seems that at somepoint, Michael Owens took over graphical duties on the C64 – leaving Dave to concentrate on the Spectrum and Amstrad versions.

Here you can find an unused car dashboard and steering wheel – which was probably meant for the 3D driving section which was dropped from the C64 edition. If anything else turns up, we’ll add it here.

dashboard steering-wheel

Posted in: GTW64 news, Unused materials | Tagged: | Leave a comment

Atari ST protos recovered from Mark R. Jones disks

Over the last week, various prototypes have been saved from a bunch of disks which were found by Mark R Jones, which include the following (clickable links to Atari Mania pages):

Some of the demos were recovered by Mark himself, and the rest were salvaged by the guys at Atari Mania, who have now made all the prototypes available for download (after Mark gave the thumbs up). Fantastic work to all involved!

Starquake 2 is arguably the star of the show in the recoveries, and shows a very promising early demo in action. Unfortunately it was cancelled after both Mark and Paul Hughes were called up to work on Flood 2 – which you can read more about here.

It is hoped that Flood 2 could actually be next on the list, with a demo disk in the hands of Paul Hughes which hopefully still reads after all this time.

Check them out via the links above!

Posted in: Atari ST, News | Leave a comment

Last for June – QA game recovered + more!

Another GTW64 update which includes:

QA text adventure game fully recovered and preserved

QA!

3 new entries added:

Octopussy, Rent-a-cop Reloaded, System 15000 sequel

15 other entries updated:

Includes many credit fixes, a full version of James Fly added and more!

Alloyrun, Aurum, Babylon, Balls Of The Scrolling Thunder, Dynablaster, Empire Strikes Back, Hydrogenese, James Fly, Outrun Europe, Shove, Star of Africa, Toi Acid Game, Twin Balls, Woodshoot, Zwei Bereten

Posted in: Commodore 64 (C64), GTW64 news | Leave a comment

Aurum (c64) full game recovered and translated!

A long lost John Vanderaart game called Aurum has been found and recovered via a chance copy from a party back in the 80’s and preserved. Not only has it been preserved, but the past few months have seen a painstaking translation job done on the game before releasing it today.

aurum3

A great graphic text adventure, which is well worth checking out! A huge shame it never got released, but here it is now! Enjoy!

https://www.gamesthatwerent.com/gtw64/aurum/

EDIT – Dutch original now included in the downloads. Stupidly forgot to include it first time!

Posted in: Commodore 64 (C64), GTW64 news | 5 Comments