1983 Atarisoft Platform: Commodore Vic 20 A short entry which we will try and flesh out soon. Joust was listed as being due for release for the Commodore Vic 20 over at https://www.digitpress.com/faq/atarisoft.htm – though was cancelled either due to … Continue reading →
1991 Team 17 Platform: Commodore Amiga A short entry for now, as not much is actually known about the title, and its possible that its because it never actually got that far. This isn’t to be confused with the 2000 … Continue reading →
Another CRL title for the archives, and in the shape now of Pete Cooke’s simulation game – Juggernaut. This was mentioned in an small review in Aktueller, 05/1986 – where the C64 version is listed as a format. Only the … Continue reading →
1984 DK’Tronics Platform: ZX Spectrum 48k Don Priestley created some of the most memorable 8-bit games of all time, thanks to his trademark large cartoon graphics within games. I lost many hours playing the likes of The Trap Door on … Continue reading →
Jumping Jack was a fantastic game for the 16k ZX Spectrum, and gained many rave reviews at the time from the press. It comes as no surprise that the game was to be ported across a series of platforms, which … Continue reading →
According to Commodore Computing International in December 1988, Active Distribution LTD had made a marketing deal with French company Coktel Vision. The first game to be released was Jungle Book. The game was to be an adventure game for children. … Continue reading →
Disney’s animated film of the Rudyard Kipling Jungle Book stories was a big hit, In 1985, magazine news articles promised a series of games based on the Jungle Book characters. Other titles discussed in the same news piece were The … Continue reading →
Thanks to Jazzcat for the heads up about this game, which was shown recently on the developer’s website. The idea of the game was to get all of the fruit on the level, but whilst not opening the cage with … Continue reading →
Before you say it… yes we are aware of the 1985 game of the same name by Ariolasoft, but this is a title from 1991 which was mentioned as being developed for the C64 by Linel in Your Commodore issue … Continue reading →
A short entry for a title that was briefly listed as coming soon on the back of another released game. Karate was one of a series of games from KAB Software, which seems to stand for Kevin A Burk software. … Continue reading →
Electric Dreams/Activision seemed to have a bit of a knack of having cancellations, but also games which when eventually released, looked far different to the preview screenshots shown in the press early on. Like with Time Scanner and R-Type, you … Continue reading →
Again from the Commodore Format diaries, another Apex title which fell by the way side. This time, Katapult Kidz, a two player horizontally scrolling arcade adventure based around schoolboys armed with catapults and causing general chaos. The characters were based … Continue reading →
A quick new entry for what Freddy Hardest 2 should have been originally, in the form of “Katia” by Iron Byte, a Uruguayan development team. The Freddy Hardest 2 game (known to many as Guardian Angel from Codemasters) originally featured … Continue reading →
2005 IOMO Platform: Nokia N-Gage It’s been a while since we covered a Nokia N-Gage title, and thanks to Bitmap Bureau and Michael Fitzmayer, we’re able to highlight another lost/unknown title in the shape of Katz vs Maus. The game … Continue reading →
Whilst flicking through an old Sinclair User magazine from May 1985, Mark R Jones spotted an advert for World Series Baseball, which listed a game called Key To Success as coming soon for the Commodore 64. This is the first … Continue reading →
This is nothing to do with the Anco game series of the same name, but this particular Kick Off game was to be a conversion of the Jaleco coin-op from 1988, suggesting that this game was due for release around … Continue reading →
During 1990 when Commodore was planning its launch of the ill fated C64GS console, a string of top developers signed up to support the console and the prospect of ridding of many a horrendous multiload by using the Cartridge format. … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to be a horizontally scrolling bike game for one … Continue reading →
A very quick entry until we get more information, but when Sales Curve was first started out, one of the first titles they were to develop was a conversion of Kid Nikki. However, the idea was very quickly dropped and … Continue reading →
This was a fairly popular title on the Commodore Amiga back in 1990, and unsurprisingly a C64 conversion was rumoured. The game was kind of a "Running Man" idea, with yourself controlling a ship in a platform/shoot-em-up affair. As with … Continue reading →
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