A neat and almost complete game, where you control a blue penguin type creature that flies around collecting many many objects and sweets for points, before progressing to the next level. Each colorful level is multi-directional, quite fast and smooth … Continue reading →
A bit harsh I know, but Dump couldn’t be more apt a name for a game which doesn’t really do anything at all. There is a simple logo screen to kick things off, followed by a static screen and some … Continue reading →
Don’t get too excited about this one. Its uncertain if this was meant to be, but Dune 2 may well have been planned for development at some stage on the C64. The static mock ups that we have here could … Continue reading →
A rather grey attempt at Dungeon Master on the C64, quite literally with its greyscale multicolour graphic mode. This is an ambitious project to try and attempt on the commodore, but someone had the guts to have a try, and … Continue reading →
A neat looking Dungeons and Dragons style game from 1993 is our next title, just simply called Dungeons. There is not a huge amount of interaction apart from a bit of moving around, so again as with many previews in … Continue reading →
A very quick and new entry thanks to a recent release by Onslaught with a Demo compilation pack. Dwarfs and Diamonds was one of those games on the pack, and is a pretty neat looking Bubble Bobble/Bombjack styled clone with … Continue reading →
Dynaboys is a pretty impressive early Dynablaster clone from 1993, which ironically looks quite close to the official C64 conversion that never got released. It’s quite uncanny actually, and I wonder if its related to that development at all? Or … Continue reading →
A very short and quick entry for a title that was released by cracker Zenith back in the day of a very early sideways scrolling shooter. It just has a simple parallax scrolling background and has a sprite multiplexer implemented … Continue reading →
A new GTW which has plenty more to be added in the near future.This is a very promising platformer game with some very nice graphics. At the moment nothing is much playable, and you’ll only be able to see the … Continue reading →
Our next entry is for a title we believe was called Earth Mover, due to its filename, but this could also have been a work in progress name. The game was found and recovered from Cory Kin’s personal disk collection. … Continue reading →
Another title in the archives which was due out in the post-commercial era of the C64, with a simple RPG title in the shape of Eelona – The Warrior Princess. This seems to have been abandoned very early on, and … Continue reading →
Thanks to Csaba Virág for passing on our next GTW entry, which is a Hungarian text adventure produced by Cream in 1992. The title translates roughly into ‘A little fling’. Unfortunately you probably won’t be able to play the game … Continue reading →
Elaroo is based around an elephant who bounces around various platforms on a pogo stick, while collecting as many coins as possible and bouncing on the heads of enemies to get bubblegum. I can’t quite make out which game this … Continue reading →
Whilst doing some preservation work, we chanced across a couple of binary files which are a slightly earlier build of Elite on the NES by Imagineer. Out in the wild are builds 2.8 and 5.2 which are dated 04 March … Continue reading →
A very obscure title which was mentioned and only had the title of “Sideways SEUCK game”. Now this was not long after the unreleased Breakthrough, and we assume that RR Software may have come up with their own tweaked SEUCK … Continue reading →
Brought to the attention of GTW by Commodore Zone magazine from their Star Wars special edition. “Empire Strikes Back” is (Surprise Surprise) based on the famous Star Wars film, but is not the official game, but a rather groovy looking … Continue reading →
Sadly I couldn’t get this one to run in Vice, so i’ve borrowed the screenshot from Gamebase 64 for now. I’m not entirely sure what the game is about, but it seems to be a single screen isometric puzzler which … Continue reading →
After what was an abysmal conversion, Electric Dreams were seemingly keen to make up for some reason. Instead of just forgetting about the conversion, a PCW show (Zzap issue 32) had reports from Electric Dreams about working on a new … Continue reading →
Enemy or NME was a side scrolling shooter that was graphically awesome according to project manager Darren Melborne. This was a game to be based upon the R-Type inspired mechanical/organic style of the day the title featured great graphics and … Continue reading →
A new GTW entered into the archives, kindly fixed up for GTW from the work disks of Harold Klink and Martijn Althuizen. Enemy Scout is both a sideways SEU and a sideway run-along game in its early stages of development. … Continue reading →
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