The Gadget Twins

1992 Imagitec / Mirage Platform: Commodore Amiga, Atari ST and PC Many of you may recall this neat platformer that saw release on the SEGA Mega Drive and PC back in the day – but what of its long lost … Continue reading
Documenting unreleased, cancelled and prototype video games.
1992 Imagitec / Mirage Platform: Commodore Amiga, Atari ST and PC Many of you may recall this neat platformer that saw release on the SEGA Mega Drive and PC back in the day – but what of its long lost … Continue reading
1994 Reflections Platform: Amiga Just a short post thanks to Grzegorz Antosiewicz, who has highlighted some screenshots showing assets that never appeared in the final game. Firstly, Amiga Format and Amiga Joker magazines both showed earlier versions of the title … Continue reading
1994 Teeny Weeny Games Platform: Commodore Amiga Released on the Game Boy in 1992, Fire Fighter was to see an update 2 years later on the Amiga 1200 from Teeny Weeny Games. The plot would have you controlling a Firefighter … Continue reading
1991 U.S. Gold Platform: Commodore Amiga A short entry for now on what was to be an Amiga conversion of a DOS title from back in 1991 from Cineplay Interactive. Set on Earth, where robots are now in control and … Continue reading
1992 Marcus Hamilton Platforms: Commodore Amiga, PC and Atari ST A bizarre name for an intriguing puzzle game that was due for release on the Amiga, ST and PC platforms back in 1992. Not much is currently known about the … Continue reading
1992 Gremlin Platforms: Commodore Amiga, Nintendo Game Boy (+ potentially others) Tucked away in a news page in Commodore User magazine was a snippet that talks about Gremlin being set to update an old 8-bit classic – The Way Of … Continue reading
2001 Delsyd Software Platform: AmigaOne Initially there were big plans with Delsyd Software, with a team of 8 people, a hope to develop a host of new software for the Commodore Amiga during some dark days. When the team moved … Continue reading
A very short post to flag up some unused assets that were intended for the Psygnosis classic – Walker, thanks to Karl Kuras for highlighting. Tucked away in a Work In Progress feature within The One magazine (issue 47), screens … Continue reading
1998 Digital Demons Software Platform: Amiga (AGA only) Yet another late Amiga game which was sadly never to be, and an interesting looking sideways scrolling shoot-em-up, which had a bit of a Menace/Blood Money feel to it. Details on the … Continue reading
1999 Aftertaste Productions Platform: Commodore Amiga Abducted was an adventure game in the style of the Monkey Island games, and was previewed in magazines such as Amiga Computer Studio and Amiga Fever back in 1999 and during a time when … Continue reading
1992 Virgin Platforms: Commodore Amiga, PC and Atari ST Our next entry looks very much like an isometric version of Cannon Fodder, also released by Virgin, but this was around 1-2 years before that game. This particular title was in … Continue reading
1997 Dreamworlds Development Platform: Commodore Amiga Back in 1997, Amiga users with a PowerPC processor card (and 32MB RAM) were looking forward to an ambitious new game called Between The Lines, a real-time first person action RPG, created by Thomas … Continue reading
1991 Demonware Platforms: Commodore Amiga, C64 (see link below) and PC Originally we knew of this game thanks to its appearance in an Early Warning scanner in Commodore Format magazine. This was for the C64 edition, which we have covered … Continue reading
1994 Steve Postma Platform: Commodore Amiga Riamel was a follow up to Lords of Time, which was created by Steve Postma back in 1994. A very exciting RPG that would span 3 disks, but sadly didn’t seem to get experienced … Continue reading
1991 Image Works Platforms: Commodore Amiga, Atari ST and PC Yet another title caught up in the collapse of Mirrorsoft in late 1991. A title created by Realtime Software, known for both Carrier and Battle Command. Duster was set in … Continue reading
1992 Thalamus Platform: Commodore Amiga Also known as: Quedex 2 – The Geometry Challenge Geometry was a working title for a new puzzler game that was due for release from Thalamus back in late 1992 on the Commodore Amiga. What … Continue reading
1991 Team 17 Platform: Commodore Amiga A short entry for now, as not much is actually known about the title, and its possible that its because it never actually got that far. This isn’t to be confused with the 2000 … Continue reading
1998 Insanity Platform: Amiga 1200 A very impressive first person development for the Amiga 1200 from 1998, which was heavily inspired by titles such as Quake. The game was being developed by Czech developers Insanity, and wasn’t to be your … Continue reading
1992 Sensible Software Platform: Commodore Amiga A sequel to Mega lo Mania was on the cards as early as when the first game was still being written according to Jon Hare in Amiga Power magazine. When the release of the … Continue reading
1992 Impressions Platform: Atari ST, PC and Commodore Amiga “A game of murder, intrigue and adventure, in which nobody can be trusted in the abbey, a monk is dead and the sacred relic has been stolen. It’s up to you … Continue reading
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