Ankhrapt

1998 Deck Six Platform: Amiga 1200 A space trading game that was due for release on the Amiga 1200 back in 1998, and was previewed in magazines such as Amiga Computer Studio in June of that year. ACS described the … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 222
1998 Deck Six Platform: Amiga 1200 A space trading game that was due for release on the Amiga 1200 back in 1998, and was previewed in magazines such as Amiga Computer Studio in June of that year. ACS described the … Continue reading
1998 Digital Demons Software Platform: Amiga (AGA only) Yet another late Amiga game which was sadly never to be, and an interesting looking sideways scrolling shoot-em-up, which had a bit of a Menace/Blood Money feel to it. Details on the … Continue reading
A short post to highlight an early Apprentice (Rainbow Arts) screen that was shown in ACE magazine issue 27 on page 110. Here you can see a screenshot with a different dashboard, without text and as Anonymous Contributor suggests, perhaps … Continue reading
Thanks to Grzegorz Antosiewicz, we present a series of earlier screens from Arabian Nights on the Amiga, showing various differences from the final game. I will hand over to Grzegorz to explain what he’s found: Today I would like to … Continue reading
A quick post thanks to Grzegorz Antosiewicz, with some images showing some minor differences and what seem to be some unused assets not seen in the final game. The One magazine showed a preview with some early screens, one showing … Continue reading
1992 Linel Platform: Commodore Amiga Our next entry into the archives is a 2D strategy game for the Commodore Amiga that was due for release back in 1992 by Linel. The game was set in a medieval scenario, where you … Continue reading
1990 Herman Serrano Platform: Amiga A short entry for now on a strange title from the mind of Weird Dreams co-designer Herman Serrano. Atomic Lunch had you controlling a mad scientist called Gregory Michaelson, who has been mutated by a … Continue reading
Team 17’s great racing game for amiga was of course finished and released, though there were some early scenes from the game that didn’t quite make it into the final game. The following comes courtesy of GTW’s Grzegorz Antosiewicz. One … Continue reading
1993 Scangames (Scandinavian Games) Platform: Commodore Amiga Also known as: Seven gates of hell After a less than perfect experience with the development/release of Fuzzball on the Amiga, artist Tomas Dahlgren returned to Sweden, determined to create the perfect arcade … Continue reading
1993 Atried Concept / Kalisto Entertainment Platform: Amiga (likely PC and Atari ST too) Also known as “Quick”, B.U.D was a neat looking platformer that was due for release at least on the Commodore Amiga back in 1993, and was … Continue reading
1993 Emotional Pics Platform: Amiga From the creators of Cover Girl Strip Poker was yet another game along the same kind of theme of featuring naked women, this time with an Othello-based game to gradually reveal all.
1993 Krisalis Software Platforms: Various A very short entry for now and for a potential sequel to Soccer Kid, a platformer game where you control a kid with a football who can perform a series of special moves to defeat … Continue reading
1996 Frontier Software Platforms: Atari ST, Atari Falcon, Commodore Amiga and PC Our next entry in the archives is a puzzler that was due for release on Commodore Amiga and Atari ST platforms, then later Atari Falcon and PC. The … Continue reading
1994 Starbyte Platform: Commodore Amiga Our next entry is thanks to Grzegorz Antosiewicz, and is of a title that was eventually released on PC for the German market in 1997, but was due an Amiga release much earlier. Bazooka Sue … Continue reading
1990 Ubi Soft Platforms: Commodore Amiga and Atari ST An unreleased puzzle game that was due out from Ubi Soft in 1990 for both the Commodore Amiga and Atari ST platforms, created by Michel Ancel and Nicolas Choukroun who produced … Continue reading
As you know, we occasionally like to also do posts that highlight assets that were not used in a final and published game. Thanks to Grzegorz Antosiewicz, we now have a short post to share some earlier screens from the … Continue reading
1997 Unknown Platform: Commodore Amiga 1200 An adventure game from Germany that would be inspired by titles such as Myst, Secrets of the Luxor and Monkey Island. Not much is known apart from some brief text from Polish magazine ACS, … Continue reading
2000 Applaud Platform: Commodore Amiga 1200 Our next entry is for a title which may well have been released, but in very low numbers, due to being quite late into the Amiga 1200’s life and an educational title (further limiting … Continue reading
1997 Dreamworlds Development Platform: Commodore Amiga Back in 1997, Amiga users with a PowerPC processor card (and 32MB RAM) were looking forward to an ambitious new game called Between The Lines, a real-time first person action RPG, created by Thomas … Continue reading
1993-1995 Black Legend Platforms: Commodore Amiga and CD32 A short post for now to highlight a series of games that were due for release on the Amiga by Black Legend across a 2-3 year period. The publisher behind titles such … Continue reading
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