Tilt
1993 Codemasters Platform: Amiga Many of you growing up with Codemaster’s 8-bit budget games may remember a quirky title called Tilt, where you control a 3D maze and rotate it in various directions to guide a ball to an exit … Continue reading
Unreleased & Cancelled Video Games across many platforms.
Total results: 56
1993 Codemasters Platform: Amiga Many of you growing up with Codemaster’s 8-bit budget games may remember a quirky title called Tilt, where you control a 3D maze and rotate it in various directions to guide a ball to an exit … Continue reading
1991 Tomahawk (Coktel) Platform: Amiga 500 (Actually released), Amstrad GX4000 (Unreleased) UPDATE: Case solved – this was released as Cougar Force. See below! Our next entry is not to be confused with the Digital Integration game of the same name, … Continue reading
Before and since the recovery of the infamous Sigue Sigue Sputnik from oblivion, we wanted to always learn more about the game via its creator, Tony (Gibbo) Gibson. Attempts had been in vain though sadly. Mark Harrison popped up early … Continue reading
Lost for 33 years, we are pleased to announce the recovery of the original abandoned development of Total Recall for the Commodore 64! So happy to finally see those old Zzap!64 screens in motion after years of searching! Full story … Continue reading
A highlighted review from the http://www.gtw64.co.uk archives 1988 Gremlin Graphics Combining comedy and, er, cycling, Tour De Force was due for release by Gremlin Graphics in 1988 yet never materialised on the C64, despite being released on the Spectrum and … Continue reading
1983 Atarisoft Platform: Commodore Vic 20 A short entry which we will try and flesh out soon. Track and Field was listed as being due for release for the Commodore Vic 20 over at https://www.digitpress.com/faq/atarisoft.htm – though was cancelled either … Continue reading
1985 Anirog Software Platform: Commodore Vic 20 A short entry for now on what was probably to be Anirog’s last Vic 20 release, and which seems to have never surfaced. A simple quiz game that looks as if it was … Continue reading
Thanks to Dan Warren, here is yet another pre-release screen, this time from Palace Software’s 1988 Troll game. There are some very minor graphic differences compared to the final version, including the score being on the opposite side and some … Continue reading
1996 Reverse Logic Platform: Commodore Amiga Following on from our recent addition to the archives of Fatal Mission, we add yet another title that was being worked on by Ola Zandelin. This time, instead of a 2D platformer, Ola decided … Continue reading
1991 System 3 Platform: Commodore Amiga Once known as Borderline during its early development, Turbo Charge was inspired by the driving section that featured within Vendetta, an earlier game by System 3. The game was released on the Commodore 64 … Continue reading
Now for something which isn’t worth a full entry on the GTW64 site, but is worthy of a mention. Recently a prototype of System 3’s 1991 racer/shooter Turbocharge on the Commodore 64 has been uncovered by TMR/Cosine, originally preserved to … Continue reading
Thanks to Mark Wilson, the GEMS compilation pack has been digitally preserved, which includes 2 previously unreleased full games and also a far more complete version of Starburst (with previously unheard tunes by Andy Brown). This update also includes a … Continue reading
A short Amiga entry for a sequel to Lupo Alberto, which was considered whilst the first game was still in development. The game was to be called “Two hearts and a chicken pot”, and presentation screens and graphic elements were … Continue reading
Second update of the year with two new previews added to the site: Escape from London remains added An adventure game due for release for 2013 has now been added in what could be its final state. Full story about … Continue reading
Last update for September, which includes two previously unseen games from Jason Kelk in the form of Fireblaster and Crystal Chamber. In addition to this, some news of a previously unseen game by sample maestro Cycleburner and a number of … Continue reading
Thanks to Paul Clansey, we have fully preserved two of his unfinished games in the form of RPG game Freebooter and ambitious Elite style sim Exodus. Hoping for Paul to share more soon about how they both work, but check … Continue reading
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