A working title, but a Bolderdash Clone was indeed in production with graphics being carefully pixelled by Shaun Pearson. Code was being done by Simon (Uzzy) Collis of Entropy. What can be said about the game, apart from that interest … Continue reading →
Charge Amarda was to be a shoot em up with contributed graphics from Shaun Pearson and Andy Vaisey, with Jason Kelk to do the coding for the game. Jason Kelk informed GTW64 that the game was being produced with input … Continue reading →
Also known as: CJ's Island Adventure, Jimbo and Jimbo's
If anyone can remember the scanner pages in C-Format, they will probably remember seeing CJ In Space being in there, but that didn’t emerge in the end. So it was a surprise to uncover a 4th game in the series, … Continue reading →
Elaroo is based around an elephant who bounces around various platforms on a pogo stick, while collecting as many coins as possible and bouncing on the heads of enemies to get bubblegum. I can’t quite make out which game this … Continue reading →
Wow, the list of unreleased Codemasters titles for the Commodore 64 continues to grow, and grow it does with the inclusion now of Firehawk. This time a game again by Finlay Munro which was mentioned recently in a conversation. He … Continue reading →
It Came From Hell was to be a sequel to the cool Bomber game that was given away with Commodore Format many moons ago. This was to feature the same kind of thing, but with vastly improved graphics. Shaun recently … Continue reading →
This is an awesome Kung Fu Master clone, with massive and brilliantly animated main sprites. The background flickered to give extra colours, and some of the previews featured some awesome sound effects to match a great promising preview. It feels … Continue reading →
Yet another Donkey Kong clone was planned for the C64, but this time an attempt to update the classic theme. The idea of the game was to have the first 4 levels based around the original Kong game, with the … Continue reading →
Orbital Run was a particularly ambitious project which was planned and started back in 1991. Shaun Pearson and some other guys believed that there was no decent C64 car game out there, and so they decided to create their own. … Continue reading →
A title which we have somewhat overlooked until someone resurrected the forum post on Lemon 64… Space Talisman (Or Labyrinth as its also known) is an early version of Hero Of The Golden Talisman, which is quite a bit different, … Continue reading →
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