Bee 52 was to be one of Codemasters’ last ventures in the C64 market before moving fully onto the 16-bits. A cute little game where you control a bee who must fill up on honey, whilst avoiding various creatures. It … Continue reading →
An exclusive title to GTW and for the Christmas update of 2006. Thanks to Dave Spicer, our next title was originally known only as “Block game” due to not being given a proper name during its development, but we later … Continue reading →
A title which many of you may not have heard of, considering publicity on the game was pretty much never done for the C64 for this game. Bugs Bunny is as special as Daffy Duck, as they are both from … Continue reading →
After what was an abysmal conversion, Electric Dreams were seemingly keen to make up for some reason. Instead of just forgetting about the conversion, a PCW show (Zzap issue 32) had reports from Electric Dreams about working on a new … Continue reading →
An entry into the archives that makes us a little sad, as this was a promising Theme Park inspired game that was due for the C64 from Arlasoft and Nick Sherman around 2020. Nick had made very good progress getting … Continue reading →
Another Codies game which came too late, this time coded by the man behind Bee 52, Nick Taylor. Or so it seems, as the game was actually released on the Amstrad and Spectrum platforms, the spectrum version complete with inlay … Continue reading →
Unknown to many people apart from those at Ocean Software, Liverpool FC was to be also developed by Ocean Software in the early 90’s, and the team were hard at work on the title. It seems Grandslam must have kicked … Continue reading →
Not really a sequel, but an extra upgrade pack was planned for this popular title by Julian Gollop, and mentioned in the original game’s review. The expansion pack was to include extra scenarios to be integrated with the original game. … Continue reading →
This isn’t much of a game, but in some way I actually like it. You control a very colourful glow-worm type creature, which flys through a colourful set of parallax stars backdrop. You must collect as many of the objects … Continue reading →
Before the hits of “Cybernoid”, “Stormlord”, “Smash TV”.. Nick Jones also took part in a C64 conversion of a Speccy title, “SAS Strike Force” for Mikrogen software (http://www.worldofspectrum.org/infoseekid.cgi?id=0004951) back in around 1987. The game was essentially a sideways scrolling run … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.