Covering unreleased and cancelled video games, plus prototypes and early versions of games on a variety of consoles and computers. We are a large archive dedicated to preserving games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late.

We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.

Latest news and posts

More C64 titles preserved

Thanks to the amazing efforts of contributor Allan Pinkerton, two more unpreserved C64 titles have now been preserved in the form of the final missing Playwriter title – Castles and Creatures (which goes now with the other titles preserved in April), but also a previously unknown title from Micro Learn called Myths, Magic and Monsters.

Allan has scanned in all the materials and also preserved the disks, which you can download below. Many thanks to Allan Pinkerton for his hard work and dedication to see these titles preserved.


Posted in Commodore 64, GTW64 news, News | Leave a comment

The Hand of St James

1992 Impressions

Platform: Atari ST, PC and Commodore Amiga

“A game of murder, intrigue and adventure, in which nobody can be trusted in the abbey, a monk is dead and the sacred relic has been stolen. It’s up to you to find out who is responsible.”


Well, that’s all well and good – but it seems no one had the opportunity to find out, with this intriguing point and click adventure game that was promised back in 1992 from Impressions. Continue reading

Posted in Amiga, Atari ST, PC, Reviews | 3 Comments

Quick note to all

Hi all – just a heads up that I may not get to process any site comments or submissions right away, as a close family member has been admitted to hospital.

I’ll try and respond and update as soon as I can, including adding some more updates to the site over time. Apologies for any delays in getting back to you and wishing you all the best!


Posted in GTW64 news, News | 6 Comments


1997 Unknown

Platform: Commodore Amiga 1200

An adventure game from Germany that would be inspired by titles such as Myst, Secrets of the Luxor and Monkey Island.


Not much is known apart from some brief text from Polish magazine ACS, which described the plot as being based on a science fiction story. The graphics in the game were to be all rendered with video sequences and ray tracing (at the time they were being hand-drawn) and as a result the game was to be released on CD. Continue reading

Posted in Amiga, Reviews | Leave a comment

GTW64 April 2022 update

For April 2022 we have the following new additions and updates for the site, including yet another unfinished Tetris game that has been recovered. A large chunk of new entries are for titles which may have been released, but have not yet been digitally preserved and made available in places such as Gamebase64.

Tetrix and TV Foci previews recovered

Yet another Hungarian Tetris clone and a very early pong demo that has been recovered thanks to Csaba Virag.

Tetrix, TV Foci

12 other new entries added

Bible Research Systems titlesDaybreak Software titlesEducational Activities, Inc. titlesK-TEK Software titlesLOGO-Logic 1, Journalist, Micro Application titlesSprites Software titlesSunburst Communications titlesTetrisUnknown RPGVapour

26 updates added

Bak PakkerBall-JobCaptain AmericaChampionship Golf at Pebbles BeachCovermount casualtiesCyclone DuelDefensiveEdward RandyFlashbackFormule 1GremlinsI Of The MaskIron MaidenKarnov V1Last Ninja V1Mumbles – SuperspyPlayWriter seriesPyramid Of TimeRainbow BombRazzmatazzRings Of Medusa 2Stargate LegacyStarsatTop-Hole GolfWarriors

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Jekyll and Hyde

1992 Palace Software

Platform: Commodore Amiga CDTV

An ambitious title from Palace Software, which was due for release on the failed CDTV platform. An interactive movie game, where scenes would feature proper actors.

Shortly after completing Demoniak, Palace Software were inspired from that title to go one step further to move away from text based interaction and move to a fully graphical experience.


The idea was to do a game on the famous Jekyll and Hyde, and the team would spend 9 months or so experimenting with digitised live action using a Rombo VIDI-Amiga system. The experiments were successful, leading to continue development and push ahead with the title. Continue reading

Posted in CDTV, Reviews | Leave a comment

ATR early screens

Team 17’s great racing game for amiga was of course finished and released, though there were some early scenes from the game that didn’t quite make it into the final game. The following comes courtesy of GTW’s Grzegorz Antosiewicz.

One picture is from from Rikki magazine 1994 issue 5.

ATR Riki 5 94

This shows three trucks on the racing track, probably as an additional obstacle to oil on asphalt. In the final game, there is one track with trucks that are close to the road, but on the left side and with a different design. Continue reading

Posted in Amiga, Unused materials | Leave a comment