Documenting unreleased, cancelled and prototype video games.
Covering unreleased and cancelled games and prototypes on both consoles and computers. We are a large archive dedicated to preserving games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late.
A non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
The guys at World of Spectrum have just worked with Dean Hickingbottom to recover remains of a rather neat little game called Ninja Grannies which was developed by Clockwise Developments. Well, its a one on one beat-em-up which isnt Street Fighter 2, but its quite a comical little game.
Unfortunately no publishers wanted the game, and so it remained unpublished. Spectrum and CPC versions were developed in parallel, and its believed a C64 version was also in development (Of which an entry exists on GTW64). Hopefully other versions will follow through in the future.
Catalypse was a pretty nifty C64 sideways shooter which challenged the likes of Armalyte and Delta towards the end of the C64s lifetime. Sadly Zzap 64 were strangely critical of the game and gave it a low mark, although the game is quite awesome from its intros, the game and the end sequence.
Recently the guys at ready64.org interviewed Andrea Pompili and managed to get an unreleased version of Catalypse which features a number of bug fixes, some including a level 2 loading screen, fixes to the bosses of 1st and 2nd level, etc.
Thanks to Peter Weighill for highlighting, but the World of Spectrum have recently recovered another unreleased game, this time an early version of Basket Master called Fernando Martin Basket Master
Now, this particular version was in development with support by Dinamic, but the owners decided that deadlines were being missed and the game was reassigned to another programmer. The game used the graphics that were already created, but the new programmer did the game code itself from scratch. Apart from a mention in Micro Hobby magazine in 1986, the original BETA version has never surfaced until now.
It begs the question now if a similar fate happened to C64 and Amstrad conversions, with the C64 version being done I think in-house by Gari Biasillo.
But for Spectrum owners, check out the findings and read more details over at the WoS entry here:
Thanks to Fabrizio Bartoloni for the heads up on these 3 Atari ST games which never saw the light of day, including the recently recovered Highway Encounter game (Which is believed to be pretty much complete, though lacking on music).
Included in the list are Artic Moves and Laser Squad 2. Visit the AtariMania website link below for more details:
A while back you may remember when we mentioned the Zap BBC game which was being uncovered by Jamie Woodhouse (Creator of Quak on the Amiga/PC and GBA) which never got released, well Retro Software have recently picked up the game and have made it available and for sale in proper inlays very much in Psytronik style with professional quality and duplication.
Amiga Putty Squad isnt the only version of that game which wasnt released. aGTWs detour into the world of the Playstation 2 and the unreleasedPuttySquadPS2 fills in some gaps about the Amiga version. Andy Roberts answers our questions.
Siegemaster is a strategy and RPG game which demonstrates that a full review in a magazine (the notoriously unreliable Amiga Action) is no indication that a game was released. We speak to Edward Grabowski about his game.
Finally, John Dale talks to aGTW about two of his games. Pipeline is an early version of the game that eventually became Pipe Mania and Pipe Dream. This pre-release version differs from the final game in a number of ways. John created another puzzler calledRotoplex. Unlike Pipeline, this game was not eventually released.
A big thanks to Philip Bee for the recording of these rare clips of Trojan (Durell) on the ZX Spectrum. Basically Clive Townsend recently had all his Microdrive disks backed up, and recovered was the remains of the unreleased Capcom conversion Trojan.
This here is an early colour beta of the game:
Unfortunately, although looking very playable and pretty much complete – World Of Spectrum is unable to release the game into the wild due to copyright issues from Capcom, so youll have to make do with these clips in the meantime.
These two remaining clips are much later versions of the game
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.