Mumbles – Super Spy was another cool looking game from Databyte, and was advertised with their released game, Polar Pierre within all the popular magazines at the time. Just how the game would have played is anyone’s guess. As far … Continue reading →
A quick entry to cover yet another title which we are not quite sure if it actually got a release, or if it only sneaked out in small numbers. Muncher was listed as a 100% machine code game making good … Continue reading →
Probably one of the last major lost titles left to find on the Commodore 64 – Murder! by US Gold. Finished and reviewed in 1990, but never released by the Birmingham-based company. The bloody cheek of them! That is the strange thing … Continue reading →
According a text source, Mutant was to be the next game released by Kris Hatlelid after Frantic Freddie. When Kris visted Lemon 64 once, he couldn’t remember any games that he worked on that were never released. It might be … Continue reading →
A very quick entry for now thanks to Robin Gravel for his research work. We learn of a C64 version of this Spectrum and Amstrad game thanks to an inlay which lists C64 loading instructions and also credits for the … Continue reading →
A short entry for a title flagged up in conversation with its developer Joe Alter. We are unsure what the game was, but found a magazine advert in US-based Creative Computing Magazine in 1985 which seems to be advertising it. … Continue reading →
1993 Electronic Arts Platform: SEGA Mega Drive Mutant Speed Demons was to be yet another title the Mutant League series on the SEGA Mega Drive, following on from the likes of Mutant League Football and Mutant League Hockey and created … Continue reading →
Yet another Titus title which was mentioned in a schedule list from 1990 for the C64 on Tape and Disk. The game did surface on the Amiga, under the Infogrammes label and wasn’t particularly well recieved. It was sort of … Continue reading →
Myth was a huge game on the C64, which won many awards due to its style and class. System 3 announced that work would begin on a sequel, named ‘Dawn Of Steel’. The planned sequel would have had yet more … Continue reading →
1998 System 3 Platform: Sony PlayStation, PC, Nintendo 64 and SEGA Saturn A fantastic game which I have very fond memories playing on my Commodore 64, Myth: History in the Making was due to be revived by System 3 for … Continue reading →
Following on from the recent console cancellation of Myth covered on the site, team member Grzegorz Antosiewicz got in touch to highlight a series of changes to the Amiga/ST editions of Myth. What follows is based mostly on the text … Continue reading →
Mythos was a title that was in production by Paul Clansey whilst at Imagine Software. The game was caught up in the crash of the company and was lost on the Sage system hard-drive when it was taken away by the … Continue reading →
Advertised in many magazines, this was a title being sold by Anik Microsystems… however only two Anik games exist and seem to have been released on the C64. The advert describes the game as follows: "Manoeuvre your nuclear powered Sub … Continue reading →
1995 Acclaim Platforms: Commodore Amiga 1200, CD32 Yet another late Amiga conversion, which sadly seems to have fallen by the wayside due to the dwindling market at the time. NBA Jam Tournament Edition was a particularly high profile title which … Continue reading →
2006 Player One Limited Platform: Mobile J2ME A short entry for a Java Platform mobile conversion of a classic platformer title that many of us know and love. Nebulus (or Tower Toppler as known in other regions) was about to … Continue reading →
1983 HES / Synapse Software Platform: Commodore VIC-20 A short entry for yet another Commodore Vic-20 title that was reported on the Vic-20 Cartridge Rarity list and may well be unreleased, or otherwise saw a very limited release. Necromancer was … Continue reading →
It seems like Commodore User magazine were a little naughty with their Nemesis review back in the 80’s. Featuring screenshots from what seem to be an earlier version of the game – just look at the brown/orange score panels, which … Continue reading →
Not to be confused with the arcade, this was to be a sequel to the Ariolasoft game from 1986, and released on their British Software label. This was mentioned in the inlay for the first game as coming soon, but … Continue reading →
Thanks to Jazzcat for highlighting this one, but on Philippe Lesire’s website, he mentions working on a game called Nereid which sadly didn’t quite make it. Nereid was to be some kind of space game, and Philippe produced a series … Continue reading →
A game brought to GTW’s attention by contributor Zeldin. Zeldin had coded a very early (but playable) demo version of a game called “New Clowns”. This was to have been a polished version of the old classic “Clowns” arcade game … Continue reading →
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