An interesting little game from the late part of the 80’s, featuring music which Mark Wilson composed for Obliterator. This game involves controlling the main character on some kind of space craft, using arrow buttons with a pointer icon. There … Continue reading →
A very quick entry for a game that we know little of so far. The game was briefly mentioned in conversation with Troy Miles who mentioned another game he was working on. All that was given was a cryptic description: … Continue reading →
A neat early run and jump game, which oddly reminds me of William Wobbler. This may have been released in Italy in some shape or form, but most sources suggest that it wasn’t officially released. It seems to be complete … Continue reading →
A cool little Bomberman clone with the name of "Assassins", is the next game in A to greet us, and for the GTW archives. This is a fair clone of the classic game by Hudson, and does its best to … Continue reading →
This unfinished Sanxion clone was being created by Chris Fitzsimons, Chris Gair and Andie Woodland in the summer of 1987, but unfortunately unfinished was how it was left and stated in this preview. A typical old-school sideways SEU in the … Continue reading →
You may recall the impressive Metalwars which currently sits in GTW at the moment, with its flashy bitmap levels that sadly never got completed. Well, A.B.C was the predecessor to Metalwars, where the game was a shoot-em-up which had a … Continue reading →
Not too much to say about our next title which was being developed back in 2010. Avoiditic was a very simple title where you must control a pumpkin and avoid the other pumpkins on the screen. At this stage there … Continue reading →
Axeman is a title which we currently know very little about. All we have is a single screenshot which we have had in a folder for many years. We’re hoping that the screenshot may jog some memories about the game … Continue reading →
A very simple horizontal scrolling shooter at this stage, which has plenty of promise – but hasn’t got very far at all. No attack waves and just a movable ship over a simple background. Did this ever get any further … Continue reading →
Not too much really to say about this game at this stage. Was it meant as a joke or a serious title? We suspect that Bad Game was given as a title by the crackers. The aim is simply to … Continue reading →
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