Peace was a war based simulation game being produced in Italy back in 1984. It was flagged up to us by Fabrizio Bartoloni after a YouTube clip from an 1984 TV show Orecchiocchio was uploaded with a clip from the … Continue reading →
Pieces 2 was a sequel to a late 90’s puzzler which can be found at Gamebase at http://www.gamebase64.com/game.php?id=5688&d=18&h=0 . Apparently the original game was released too early and by someone else, but we need confirmation on this. Pawel Bol was … Continue reading →
Our next entry is something I had hoped not to add to the archives, but sadly it does seem to have been abandoned. This is a brilliant conversion of the Amiga classic Pinball Dreams, that first wowed C64 users back … Continue reading →
Another early preview, with some nice graphics, but not enough to give an indication what this game plays like. The actual preview consists of a start screen, which seems to be in a hanger, and 4 end of level bosses … Continue reading →
Our next entry is a title which was meant for release way back in 1983 in the US. Planet Quarx was mentioned in a magazine called Microcomputing with the following details: “Planet Quarx is a three-stage video game for the … Continue reading →
No doubt this isn’t the proper title of the game, but then it may not have had a name at all, as this was reported to have been coded in a day. It looks impressive for what it is, even … Continue reading →
A game which has been known about for some years, but only really for its music by Drax. The music has been used in various places over the years, and has been ever present in HVSC almost since the beginning. … Continue reading →
Around the same time that MOOD made a big impression with C64 sceners in 1996/97, Attila Pohorai (Coding and level graphics) and Viktor Varga (Intro code and graphics) put together a preview which would get many fanatical game’s players excited, … Continue reading →
Will Wright, creator of Sim City and The Sims, started his career on the C64 with Raid on Bungeling Bay. (There is one theory that he got the idea for Sim City from creating the maps for RoBB.) According to … Continue reading →
Project Sparkk is a small screen scrolling “navigate your ship through tight tunnels” style of game which was being developed in early 1988 and was no doubt for a software company of the time (though there is no suggestion of … Continue reading →
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