Another of Andrew Rodger’s planned games during the C64’s demise. This was to be released on his own Robotronics label.
Sadly the game was never to be, and apart from a single mention in Commodore Format, there was nothing to ever be seen of the game.
The game was simply described in issue 47 of Commodore Format as “amazing cartoon violence”. For years we tried to get hold of Andrew, but however thanks to Andrew Fisher, we got in touch with Andrew in 2013 and find that sadly the game never really got off the ground.
The game was to be based on the arcade game where you squash moles that pop up with a mallet. Andrew never played the game, but saw a photo in an issue of C&VG and was inspired by it. In Mole Squash, you play a dumb-looking dog that jumps up and down platforms in the style of Capcom’s SonSon game.
Andrew loved the jumping/shooting gameplay, but this game had the dog holding a mallet instead of firing guns. The Bally Midway game Timber was also apparently an influence on the graphics – with a fixed screen approach to each level, with various platform layouts across each. The dog would run around and try and bash the moles before they disappeared. Moles were in several colours – denoting different speed/points.
The game sadly didn’t get too far, but Andrew believes that he still has various sketches for the game and its design around somewhere. Also he may have coded it as far as the dog jumping around platforms. Not much to see, but certainly could be something to preserve! Andrew is hoping to check his disks very soon and see if there is anything to be saved.
Check out the creator speaks section for now, but could potentially be a case closed very soon it seems!
