Welcome to Games That Weren't!

We are a Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.

Please Browse our archive and discover the many entries that we host for many different platforms.

Latest News and Posts

THC Brothers

What a nice little game…. well, preview anyway.

This is a Bubble Bobble style clone, even mixed with a little bit of Parasol Stars… which we never got to see. Nice cartoony graphics, and cute little objects. Looks like a nice game, but unfortunatly the demo is slightly unplayable.

There is no music in this preview, but everything else is fine… bouncy etc, but its a shame it isn’t quite playable. I think that if you press “B”, it will show you all the levels one by one, up until level 10, where you will see the Snowman boss.

It has been confirmed by the author that the game was never completed. And talking of the author, Nicolas Stark had a few words to say about the game:

“It was meant to be an fast paced arcade game, where two players simultaneously clear the screen from enemies (and can harm each other). The player can drop a bomb by pushing a button, and make it explode by a further push. I planned to extend this concept, have bombs already on the map for chain reactions etc.

Btw, you where absolutely right, the game was indeed inspired by Parasol Stars and Snowbrows, both of which I enjoyed very much. The code and graphics by me, except for the Endboss in the THC Bros level and some of the enemy sprites, which where created by Mayhemarts

A remake of this is actually in progress for the RGCD 16K Compo =)”

Well, that is fantastic news!… so this superbly promising preview is likely to be released very soon in 2012. We look forward to hopefully closing this entry for good and with a good ending!

A great little platformer… what Snow Bros could have been!…

Posted in: GTW64 archive | Tagged: | 2 Comments

Test Drive 3

Mentioned in issue 7 of Commodore Format, a 3rd game in the Test Drive series was planned for the C64. Sadly it was never to be, as this was the only mention about the game and it soon disappeared from mention.

What happened?… What was the game going to be like?

We don’t know yet sadly, though we expect it would have been more of the same as with the sequel, with some new maps and maybe new cars. The PC version was released in 1990, so it seems Accolade cancelled things early on when deciding to move to 16-bit platforms.

This needs a lot more research and we will be trying to find out more about the game very soon.

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Terror From The Deep

Text adventure from Kayde who went into administration at the 26th August 1983. Did Spectrum releases, tried to do C64 and Vic 20 ones, which never seemed to surface.

The game in the advert (Two adverts were submitted by Peter Weighill) was described as follows:

“At 4.30 on August 18th 1864 a storm hit your ship. Within minutes it had been consigned to the deep. You somehow managed to leap clear of the doomed ship and cling to some floating debris. Can you find the means to rid the world of this terror from the deep?”

We don’t know how far the game got exactly, but do you know any more?

Can you help?

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Terminus 2

Terminus has some nice graphics, but the actual gameplay is very simplistic and doesn’t offer hardly any playability at this stage.

You simply have to shoot the incoming enemies, which follow a very monotonous waveform – so much so that you are reaching for the reset switch quickly after admiring the graphics for a short while.

Gaz Spence has confirmed that the game is a sequel to Terminus, which you can find in Gamebase64. It is very likely that the developers were part of the Raiders of the Lost Empire group. Hopefully we will get to hear from their members soon to find out more.

If you know anything more about this game – please do get in touch.

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Tennis Game

Mentioned in Commodore User July 1989, System 3 announced plans of a new tennis game which at the time was untitled.

The game promised a “revolutionary approach” to the game, involving two player options, a 3-D rotating court overview and action replays.

Overall it was due for release in September 1989, but never surfaced.

The question we have, was this actually Sensible Software’s game? … meant originally for System 3, then given to Palace?…. Hopefully Jon Hare will know more..

More soon…

Posted in: GTW64 archive | Tagged: | 1 Comment

Teladon

Destiny didn’t release too many games, and Teladon was one of those. It got a Spectrum release, but sadly wasn’t very well recieved. The game basically takes two styles of gameplay, including a tunnel/mountain 3D section and then a Head Over Heels perspective part – but the two elements didn’t play particularly well.

The spectrum game can be found here… http://www.worldofspectrum.org/infoseekid.cgi?id=0005174

According to the World Of Spectrum, the game got a C64 release, but Gamebase sadly doesn’t list it, so it is at large i’m afraid. And it is very likely that the game was shelved. Now why exactly is a good question that we need to get answered. Looking at the styles of gameplay, the isometric part might have been troublesome, as it has been so many times in the past with those kinds of game on the C64. Was it just a straight Spectrum port or a fresh start?

It could be that Destiny closed its doors too before the C64 version could be finished – but this is all speculation and no fact. Basically we need to do some digging and find out what happened to this game… can we find anything playable?

Contributor Dimitris F. spotted that the game was advertised in Greek magazine Pixel back around 1988 time from a games store. Was this just the Spectrum version listed in error – surely it must have been?

Do you know anything about this conversion?…

Posted in: GTW64 archive | Tagged: | 2 Comments

Techno Dream

"Technodream" is a fair "Lightforce" clone, with average graphics and gameplay.

Although only just less than 10 years old, the game looks a lot older.

It’s not known why the game was incomplete or who it was to be released under, as information is severely lacking for this one. No credits in the game at all.

So until more is found out, this one has to be put on ice.

More information needed for this one…

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The Tebbit

This game was the satire of British political life in the guise of a parody of The Hobbit.

It is rumoured that this game was unreleased because of poor sales of the game Denis Through the Drinking Glass by the same author.

Another rumour also is that it was withdrawn in the last moment because of the bombing of the Conservative party conference in Brighton where Norman Tebbit (who has lent his name to the game) was injured.

This latter reason seems to be the case, as in a December 1985 edition of C&VG (issue 50), the late Keith Campbell briefly interviewed Roger Taylor (one of the writers on the game), and he confirmed that it was withdrawn due to the Brighton bombings. We attach the scan within the gallery for you to read.

So was the game itself actually finished, and can it be saved? … We hope to track down Roger and see how far things got and if things have survived after all this time. The game most likely was written in The Quill.

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Team Yankee

We’re not trying to pull your leg, but yes… a C64 conversion of the powerful Team Yankee game from the Amiga/ST was indeed being considered. I guess we could have laughed when we heard Battle Command was being converted, but look how well that turned out in the end?

But with the ability to control multiple vehicles in a 4 way split screen… Could the C64 really have handled this? … Maybe Empire were considering a cut back version or a top down version (Like Amaroute).

Either way, this would have been a very tough challenge to take on – so did this really ever get started?

We have no credits or leads to chase just yet, but just to warn that we may get laughed at with some of our enquiring emails that may follow for this game…

More soon we hope…

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Target 2

Another unfinished Lepsi game, and unfortunatly another tried and tested theme, based on Galaxians.

Controlling your space ship, you must blast attack waves of alien lifeform, all over the top of a set of nicely drawn bitmaps.

The attackwaves are very simple, and the playability does not last for too long. The game would need a lot more in it to be that playable.

Lepsi don’t seem to have ever completed this game, and for what reasons is unknown. Lepsi had a period around 1996-1997, where they could not stop producing for the C64, and then suddenly it stopped gamewise. Maybe they had enough of not making money out of it, but who knows.

We need to find the people behind the game to actually find out more, otherwise this one may never be laid to rest.

Not much new, but maybe a later version tells a different story…

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