Occasionally we take a break from covering games that were never released, but also look at titles that were released, but had some distinctive differences at one stage or another.
Today we’re covering Cardiaxx, which was released by Electronic Zoo in 1991 and then later by Team 17 in 1993. Thanks to Grzegorz Antosiewicz, here are some highlighted features shown in the press at the time that never made it to the final game:
In early previews from magazines such as K issue 54, Generation4 1991 September, Power Play 1991 12, TGM issue 12 – Grzegorz highlights that you can see unused bosses and power ups pods for your ship.
Continue reading →