1994 TBA Software
Platform: Acorn Archimedes
Wing Star was the start of a new journey for developer Martin Piper, though he didn’t quite know it at the time. As you might well guess, the game was heavily inspired by the recent release of Star Fox (Star Wing in some places) on the Super Nintendo in 1992.
Owner of an Archimedes, Martin and his childhood friend Alan Peters, decided to see if they could make something similar on the platform and started to create a tech demo in late 1992. It wasn’t planned to be a full on clone of Star Fox, which of course would have resulted in all kinds of legal issues. Continue reading