1984 Christopher Hester
Platform: ZX Spectrum 48k
Can you help Harry complete the five screens and escape? He must clear up the potions whilst avoiding the nasties, in order to gather strength for the next screen and to be able to survive long enough to get to the door out.

Well, that was the introduction set out by creator Chris Hester back in 1984, when building up ideas for a new game in his ideas book for the ZX Spectrum. Heavily inspired by Manic Miner, Chris set to work putting together his design, printing off screens using his thermal printer. Continue reading





The graphics early on looked pretty good, showcasing a 2.5D view, and blocks could stack up too, with the characters being able to jump up onto them and give an extra level of depth to the game. The two main characters if you hadn’t guessed already, are dragons – or Dwagons, as the title suggests, going by the name of Snort and Snail. 
