Welcome!

Games That Werent 64 (GTW64) is a digital preservation project and archive of unreleased/incomplete/cancelled games and prototypes for the Commodore 64 computer. Currently featuring many review entries with scans, screenshots, downloads,videos,  interviews and more.  If you’re not sure what to look for, then use the AZ index and also click on publishers, dates and other metadata to carry out further searches.

Please note – we are a non-profit digitization project, aiming to digitally preserve unreleased/cancelled or prototype Commodore 64 software which would otherwise be lost.  If for any reason there is an item of software that you do not wish to be on the website, please contact us for removal.

Latest GTW64 news

Make My Day game fully recovered

Following on from the release of Mirage, we are pleased to announce the preservation and recovery of yet another title in the form of Make My Day. A full diagonal scrolling Western game which was intended for Power House back in 1988.

After providing a copy of Mirage for the site, Mark Clements very kindly sent a copy of Make My Day down via post the other day. Thankfully the disk preserved first time without any issues at all.

The additional bonus of the recovery is the inclusion of a previously unheard Matt Gray tune on the title screen. Enjoy!

https://www.gamesthatwerent.com/gtw64/make-my-day-2/

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Unreleased Mirage (C64) added to the site

A surprise to kick off the weekend for you all, with the full and unreleased Mirage game that was never released by Mark Clements.  Mark was better known for his Summer and Winter Camp music, but also did a lot of coding work too, including a few games.

Not seen for over 30 years, this is a neat single screen shooter with some cool end of game bosses to shoot.

Check it out at: https://www.gamesthatwerent.com/gtw64/mirage/

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GTW64 update for June 2020

It’s that time of the month again, and another update, including some artwork added by Stoo Fotheringham that has been under our noses for some time.

Heebie Jeebies loading screen found

Heebie Jeebies

8 new entries added

Crypt of the Dragon, Orpheus in the Underworld, PHM Pegasus – Advanced Battle Disk, Stoo Fotheringham art assets, The Guild C64 conversions, The Magician’s Ball, Zambeezi, Zenulas

11 updates added

Atic Atac, Bailiff, Battle Ball, C64GS cartridge titles, Escape From Colditz, Flimbos Quest 2, Indiana Jones And The Last Crusade V1, Inspector Gadget, Joust, Rockball, Sonic the Hedgehog

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GTW book pre-orders now open!

I’m pleased to announce that pre-orders for our Games That Weren’t book are now open at http://www.gtwbook.co.uk

To give a bit of background to regulars of the site (as well as new visitors)… Primarily my aim was to produce something special to mark 20+ years of the Games That Weren’t archive. Originally I thought it may only take a year to write such a book way back in 2013, but I had completely underestimated. It was really important throughout the creation to try and make something special and enjoyable to others, and not just rush it out for the sake of it – so 7 years later here we are today.

Giving an illustrated snapshot of a wide range of unreleased games from 1975 to 2015, The Games That Weren’t book includes titles across a variety of arcade, home computer, console, handheld and mobile platforms. Many games are expanded upon in detail, with those involved sharing their untold stories and recollections, as well as attempting to solve some mysteries along the way. Assets and screenshots are shown for most titles, some never seen until now. In the case of games that don’t have anything to show, there are specially created artist’s impressions, giving a unique visual interpretation of what could have been.

Covering more than 80 games, five specially created ‘Hardware That Weren’t’ blueprint pieces, and interviews on titles such as Star Fox 2, The Games That Weren’t showcases and pays tribute to well-known and not so well-known unreleased titles (with new details and information), as well as titles never heard of until now.

http://www.gtwbook.co.uk

I really hope you enjoy it and i’m very excited to see people get their copies in August.

Frank 🙂

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Joust (C64) found!

Great news, but collector Ken Van Mersbergen (known to many as Dutchman2000) has found and preserved the long lost AtariSoft conversion of Joust, which we have had an entry on for some time here.

Ken got in touch with GTW yesterday and informed us that the game was recovered from the archive of a retired programmer who used to work for Roklan.  It was found on an 8-inch CP/M disk that was labelled “Popeye” and had the full source code and hex image to be able to create a CRT image.

We learn that the game was coded by Joe Hellesen at Roklan Corporation, and Ken plans to show the game in public for the first time since 1984, at the VCFMW/ECCC show in September (if it goes ahead).  The CRT will be released after the show, or earlier if the show doesn’t happen and will be added to the GTW64 site.

For now, enjoy the screenshots and a massive thank you to Ken for preserving another piece of gaming history.

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GTW64 update for May 2020

Another month and another update, including some preservation work for some released titles and a number of new entries.

7 new entries added

Bailiff, Ophir, Raiders of the Valley of the Kings, Secrets of Science, Steam Powered Computer Company titles, Treasure Hunter, Vampyr Motel

13 updates added

Argonautica, Batman Returns, Breakdance 2, Devious Designs, Freddy Fish, G.I. Hero, Giana 2 – Arthur And Martha In Future World, Judge Death, Karnov V1, Legend Of Fairghad, Monster Museum, Piper Software games, Zone Of Darkness

Early version posts

V pre-release shots, Troll pre-release shot

Other general C64 presentation work

Various C64 preservations

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Various C64 preservations

Kevin Wilson has very kindly sent some obscure titles to be preserved fully for the C64, so here they are:

The Game (Simple early Pacman clone)

TAP files, DC2N dumps and Scans

Dinosaurs (Early BASIC educational title)

TAP files, DC2N dumps and Scans

Action Biker Sampler Only

TAP files, DC2N dumps and Scans

With Action Biker, there seems to be no real differences to the final retail version, but interesting to check out anyway.

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