Another missing title, flagged up to us thanks to JazzGhostrider and mentioned as coming soon to the Commodore 64 in ACE magazine. The game was a graphic text adventure game produced by The Essential Myth, who had also produced Book … Continue reading →
Well, there was rumours of Space Ace being converted to the C64 by Empire, which were confirmed… but we can also reveal that a deal was being hammered out with Sullivan Bluth to bring Dragons Lair 2: Timewarp to the … Continue reading →
Dragonstone may likely be a title you’ve never heard of or played – mainly due to how it was mail-order only text adventure title (likely written in Graphic Adventure Creator, not Quill as I originally suggested). Thanks to Marco (Exile) … Continue reading →
First of all… this game may have been released in Italy, but it also had a planned release in the UK and other parts of Europe. This is a football game, which in the version I have got hold of, … Continue reading →
Yet another game which was mentioned as in development by Digital Magic, which was a driving game of sorts mentioned in one of the big magazines at the time (Any ideas which one?). Advert here. Nothing seems to have surfaced … Continue reading →
All I can say is that this game looks really cool and reminds me of a PC strategy game that an old work colleague used to play and had a similar vector feel to it. Unfortunately I have no idea … Continue reading →
A bit harsh I know, but Dump couldn’t be more apt a name for a game which doesn’t really do anything at all. There is a simple logo screen to kick things off, followed by a static screen and some … Continue reading →
Don’t get too excited about this one. Its uncertain if this was meant to be, but Dune 2 may well have been planned for development at some stage on the C64. The static mock ups that we have here could … Continue reading →
A rather grey attempt at Dungeon Master on the C64, quite literally with its greyscale multicolour graphic mode. This is an ambitious project to try and attempt on the commodore, but someone had the guts to have a try, and … Continue reading →
Back in the 1980s there were innumerable indie publishers of the kind so rightly lauded in today’s mobile and online gaming market. Just as today all you need to become a developer is a single app on a marketplace, in … Continue reading →
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