Thanks to the great efforts of Peepo and Tom Roger Skauren, many disks have been preserved that used to belong to the late Gary Sabin – who wrote the US Gold loading music and handled mastering duties. The disks were … Continue reading →
I hardly need to describe the game I guess, as the title pretty much sums up the topic of this box shifting game. An unofficial conversion, as an official conversion had already been released – this seems to be some … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, and all we knew was that the game was to be a horizontally scrolling game like Rubicon/Hawkeye. Well, the … Continue reading →
A huge hit on the MegaDrive and other SEGA systems. In the early 90’s, SEGA signed a deal with U.S. Gold to allow them to convert their titles to other computer systems, with titles such as E-Swat and Alien Storm … Continue reading →
Sophistry is not to be confused with the other entry within GTW which was for Hewson and a Quix clone. CRL’s Sophistry game was to be a isometic 3D game in the style of Bobby Bearing, and recieved glowing reviews … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Sorderon’s Shadow: The Legend of Elindor was a title by Nick Eatock and Simon Welland that was a sort of … Continue reading →
A game being produced by R Pedersen, who developed a number of games which never made the light of day. The games were all made in MSDOS first, then ported easily over to the C64 and Apple machines. This game … Continue reading →
Potentially this was originally thought of as vaporware until we had received confirmation that it wasn’t. This was thanks to early adverts for Space Ace by Empire/Readysoft, which reported a C64 version as coming soon. Additionally though in recent times … Continue reading →
Space Ball is a simple but neat puzzler game, slightly similar to Sensitive in some ways – where you bounce on a set of tiles. As you move though, holes appear around you rather than behind/under you and you have … Continue reading →
As you may have guessed, Space Invadaz was to be a Space Invader clone, but modernized with a fresh new look. It isn’t known what the game was intended for and for whom, but the development disks recovered by Triad … Continue reading →
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