Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. We don’t know much about this game just yet. Although the game was actually finished off and fully released, we are interested in the … Continue reading →
CP Verlag were almost always known to release high quality games, though with this game, its hard to believe that. "Sniper" is a poor Op Wolf perspective game, where you have to snipe naff looking sprites behind poor backdrops. I … Continue reading →
It seems this one almost went under and missed the GTW scanner. This was brought to the attention of GTW thanks to the Lemon 64 forum and a member asking about the whereabouts of the C64 version of this game. … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was first being developed on the Amiga as a full … Continue reading →
Thanks to the great efforts of Peepo and Tom Roger Skauren, many disks have been preserved that used to belong to the late Gary Sabin – who wrote the US Gold loading music and handled mastering duties. The disks were … Continue reading →
I hardly need to describe the game I guess, as the title pretty much sums up the topic of this box shifting game. An unofficial conversion, as an official conversion had already been released – this seems to be some … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, and all we knew was that the game was to be a horizontally scrolling game like Rubicon/Hawkeye. Well, the … Continue reading →
A huge hit on the MegaDrive and other SEGA systems. In the early 90’s, SEGA signed a deal with U.S. Gold to allow them to convert their titles to other computer systems, with titles such as E-Swat and Alien Storm … Continue reading →
Sophistry is not to be confused with the other entry within GTW which was for Hewson and a Quix clone. CRL’s Sophistry game was to be a isometic 3D game in the style of Bobby Bearing, and recieved glowing reviews … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Sorderon’s Shadow: The Legend of Elindor was a title by Nick Eatock and Simon Welland that was a sort of … Continue reading →
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