2001 Captivation and Gearbox Software
Platforms: Nintendo GameCube and SEGA Dreamcast
As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you.
Within the book is an in-depth and detailed 14 page story about the unreleased Nintendo GameCube and SEGA Dreamcast editions of Half-Life by Captivation and Gearbox Software. We speak to the original first developer of the Dreamcast edition (whilst originally in development at PyroTechnix), Brian Kraack, as well as Sierra’s external producer Jeff Pobst, Captivation’s Robert Morgan and Gearbox’s Randy Pitchford. There was also discussion with Dan Amrich, who reviewed a near-gold version of the game at the time.
