1993 Codemasters
Platform: Amiga
Many of you growing up with Codemaster’s 8-bit budget games may remember a quirky title called Tilt, where you control a 3D maze and rotate it in various directions to guide a ball to an exit point, whilst avoiding a range of obstacles.
Sounds very simple, but it was a deviously addictive title which scored well across the different formats it was released on. It even featured Commodore Format’s very own Roger Frames on the front cover, proudly declaring its “Corker” status from its 93% score. You can read more about the C64 game here: https://commodoreformatarchive.com/1-tilt-codemasters-version-93-issue-1/
Around a year or so after the release, it was oddly to be the turn of the 16-bits with the release of an Amiga budget conversion (it is unknown if an Atari ST version was ever planned/started).