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BBC Micro unreleased games

In the climb in anticipation for the upcoming In Da 80s! event, Dave Moore (Of Stairway to Hell fame) and Peter Edwards have been very busy trying to encourage developers to come along and help create some new games!

Well, along with this – the guys will be unveilling a very impressive range of unreleased and incomplete BBC Micro games which have been salvaged from various old tapes and disks picked up in recent times.

Some of the highlights include (Thanks Dave for the notes):

  • Uropa by Stephen Smith (who also wrote Krystal Connection, the unreleased Melbourne House title that Retro Software completed in 2009). Uropa II wasactually released, but for the Amiga.
  • An Early version of Kenton Price’s Starquake conversion (Not a GTW, but an interesting curio nonetheless)
  • A very early Moon Patrol demo by Kenton Price
  • Klepto Kapers by Kenton Price
  • Jeltron by Gil Jaysmith and Richard Broadhurst.

More details on each of these can be found via the forum thread over at Thanks to Dave Moore for the heads up!

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Chutes and Ladders (C64) preserved

What was first thought to be a lost and unreleased educational game on the Commodore 64, has been found safe and well thanks to the guys at the Personal Computer Museum.

Chutes and Ladders

Chutes and Ladders has been on our missing list for a while now, and has thankfully been backed up by the museum and provided to all for posterity.

Check out the entry and NTSC only download here:

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Dreamworld Pogie (NES) found!

Retrocollect have just recently reported that the long lost Codemasters game, Dreamworld Pogie, has been released at long last.

Basically recently celebrated Dizzy’s 25th birthday by putting up a number of download treats, which also oddly included the source code to Dreamworld Pogie on the NES. After about 10 minutes, a fellow Dizzy fan had compiled it and got the thing fully working. Check out the YouTube clip of it all running!

Read more over at Retrocollect here:

Grab the game from forum thread here (Follow links above for source):

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Star Odyssey (Mega Drive) released!

Super Fighter Team (a classic game publisher based in San Diego, California) has recently brought out a new commercial release for the Sega Mega Drive called Star Odyssey, a role-playing game set in the future. This game, which was originally released in Japan under the title Blue Almanac, was later advertised in American video game magazines in the early ’90s under the title Star Odyssey. The ads promised a forthcoming release of the game in English — but this never happened… until now.

In 2007, Super Fighter Team acquired the only known copy of the English language prototype of Star Odyssey and in 2009, successfully negotiated a licensing contract with the current IP holder, Starfish-SD Inc. Thus on June 22, 2011, the 20th anniversary of the release of Blue Almanac in Japan, this anticipated RPG finally reached gamers not only in the USA, but around the entire world.

The release of Star Odyssey marks the first time a new game for a classic system has been produced and released in cooperation with a company in Japan.

Many thanks to Brandon Cobb (president of Super Fighter Team) for the news submission!

EDIT 05/12/21 – Removed links and images, as sales site now a gambling site. Thanks to Fabrizio Bartoloni for the heads up.

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Quick update to GTW64

As the backlog is starting to creep up a bit, here is something to relieve the backlog pressure!…

  • Autoguard shots added
  • New York Crisis entry added
  • Three other entries added – 6 Kingdoms of Babylon, Bombmania, Bomber Clot
  • Six entry updates – 9 Lives of Fritz the Cat, Barry the Seahorse, Colony, Crucial Bros, Kick Off 2 Cartridge, Moon Gods
Shot of Autoguard in action (C64)

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That was the Mega-CD Game That Wasnt

Its time to finally lay the rumour to bed. There wasnt a Mega CD version of the classic game, Cannon Fodder.

The rumours have existed since the days of the Megadrive and have never really be confirmed or denied one way or another. Some people claim to have seen adverts for it and its always been hoped one day something would leak out into the internet to prove its existence.

Sadly, it is not to be.

In the pursuit of my investigations about this GTW I managed to contact Jon Hare of Sensible Software fame, who kindly replied saying he knew nothing about a planned Mega CD version of Cannon Fodder.

According to Games That Werents very own Frank Gasking, Jon was often involved in the conversions of a game by Sensible Software onto other platforms, either overseeing them or coding them himself.

Taking that into account then, it makes it highly unlikely that Cannon Fodder ever existed in some form for the Mega CD. Its still possible it was mooted at some point, perhaps even announced on an advertisement for the game on other platforms. It wouldnt be the first time a game was advertised as coming soon before it had even been started.

But unless Jons memory has tricked him (or he wasnt involved in early discussions) it looks like Cannon Fodder for the Mega-CD is a ghost that can finally be put to rest.

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