Whilst going through the disks of Cory Kin, we found an early preview of Tangent, which was released under the Softek label eventually (which was part of The Edge) – but this prototype specifies The Edge as the label for the release interestingly.
Covering unreleased and cancelled games and prototypes on both consoles and computers. We are a large archive dedicated to preserving games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late.
A non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Latest news and posts
GTW’s Jazzcat has been busy arranging for a number of years the translation and release of a long lost game called Star of Africa.
Well, finally the time has come and everything is now completed. Here you can find the full download, and very soon we’ll get more details about the game itself:
Author of the Codemasters graphic adventure Slightly Magic, Colin Jones, has set up a new Kickstarter project to resurrect the game in a 8-bit legacy edition (with faithfulness to the original graphics), but also with an extra special incentive which will be of interest to those into unreleased games like us….
As you will know via GTW64, there was a sequel planned called Slightly Spooky – which sadly never saw the light of day. Well, if Colin’s Kickstarter is successful and OUYA funding is obtained as well, then Slightly Spooky will also be produced and given free as digital copy to those who are eligible for Slightly Magic’s remake.
But that isn’t all! If the stretch goal of £12,000 is met, then the third title in the series will be produced also. A title was set originally for a 3rd game, but never started after the non-release of Slightly Spooky.
An additional bonus is that Allister Brimble will be re-recording his original music score with his latest instruments and equipment for the game.
For more details, check out the Kickstarter page here:
Following on from the Jonathan Kendall collection, Mike Berry recently came forward with the offer of making available the editor he created to generate levels for Reckless Rufus.
With the possibility of more to come, I have set up a general page to add any interesting tools and bits and bobs (not quite GTW specific, but not previously seen) from Mike’s collection.
So as a starting point, here is the Reckless Rufus level editor tool – which is labelled Awesome Dude, which was the original name for the game before Alternative Software asked for the rename at the death.
Here it is, and hopefully there will be more to add in the future…
Things have been a little quiet recently with other projects on the go, but a few updates have trickled through as follows:
1 new entry:
7 updates added (Details for the updates can be found on the page):
GTW64 was on display recently at the Play Expo 2013 in Manchester at Event City. It was a great weekend, where we got to chat to many developers – including Steve Wahid regarding his Streethawk work.
Below you can find some photos from the event, as well as a link to a podcast interview (starting from around 43:32).
We hope to do similar stands at other shows in the future!
Another GTW64 update which includes:
All specifics about the updates made can be found in a new “Updates made” link at the top of the reviews. Click to expand and see what exactly has been updated.