Corporate Raider was announced as a title coming soon for the Commodore 64 back in 1988 in Power Play magazine. Mobygames describes the game as follows, based from its eventual DOS release: “The object of the game is to make … Continue reading →
A short entry for a Commodore MAX title that was proposed, but never finished and released. Cosmax would have you destroying extra terrestrials as you scroll across the screen in a mountainous terrain. E.T’s attack two from the front and … Continue reading →
Cosmic Shock Absorber was a game that was heavily advertised in all the major magazines of the time (Thanks to LeeT for the supplied scan!), and for years C64 users waited for it to arrive, but it never did. However, … Continue reading →
Now next is a Jet Set Willy clone of sorts with Costa Capers. Infact, it is a quiet sequel to Technician Ted which was released strangely by Hewson. The first game never saw the light of day on the C64 … Continue reading →
Our next game sounds rather familiar to a popular puzzler that we all love…. Check out the advert blurb… "A game of strategy. Choose your colour, choose your rules. Blocks are coming down and across… But there is a twist … Continue reading →
A kids learning game this time, featuring some weighing scales, where you have to add the numbers and perform the maths to balance the scales. Looking very much the thing was programmed in Basic, I can’t see a child being … Continue reading →
A short entry for a title that may or may not have ever been released. This was an educational title that was to be released by Commodore on cartridge, and supporting the Magic Voice module. Was this a real title? … Continue reading →
A short entry for a title which we somehow missed over the years, but was flagged up to us by Ross Sillifant. This was an arcade style game which was due on the Spectrum/C64 and ST in June 1988, being … Continue reading →
I honestly can’t see the point of this game, mainly because its so unplayable it sucks. You control a little blue blob which has to move through the maze without touching anything. But this is difficult in itself, as some … Continue reading →
All you will get so far with this game, is a picture and logo, with an arrow which moves, but can’t interact at all with the background. This is unplayable, and there is nothing to indicate what this game is … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.