Way back in Commodore User issue 25 (October 1985) is how far we’re travelling for our next entry in the Games That Weren’t database. This time with a board game related title in the shape of Bryan Robson’s Super League, … Continue reading →
Hands up who remembers that old Software Project’s game "Crazy Balloon" ?… You know, the one based on that ancient old arcade machine with monocrome char graphics, where you guided the baloon around the maze to the exit. Well, taking … Continue reading →
It’s not always unreleased games covered in the GTW64 archives, as occasionally we see the odd unearthed early preview or development version of an actual released game with some interesting differences or features. Today we have an earlier build of … Continue reading →
For many years we had been waiting for a decent Puzzle Bobble clone, then Monster Buster happened in 2013 as part of the RGCD competition. Before that, there were a few attempts at converting the game – and Busta was … Continue reading →
Thanks to Shaun for flagging up a title which was the competition winner for a Zzap compo to design your own game and win £500. This was ran in 1987, and Shaun was the lucky winner – where the game … Continue reading →
A short entry for a SSG title for the C64 that was advertised in its 1988-1989 catalog as coming soon. With thanks to Joseph Tsai for highlighting. The game was also due for release for the Apple II and IBM/Tandy … Continue reading →
Briefly mentioned in an issue of Commodore Cracker, there was a brief news item saying that the conversion of Cannon Fodder for the C64 was looking seriously delayed. It never surfaced unsurprisingly, and was most likely vapourware. There honestly isn’t … Continue reading →
A new entry for a title which is a more recent C64 production, not one which was produced back in the day. Captain Future was to be a game based on a science fictional character who is a space travelling … Continue reading →
A game by Frank Herrman, which was to be sold by the Tronic Verlag (those who published the ‘ASM’), but it was never seen. It was judged as a very good and playable game. The description given in the magazine … Continue reading →
Capture the Flag is a brilliant two player 3D maze game which was available on a whole host of systems, such as the Atari and even the Vic 20! The game was way ahead of its time, and gave a … Continue reading →
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