A short and interesting little preview, where you control a man within a maze who just collects a bunch of objects to open a door. That is pretty much it at this stage, and is essentially a sprite/collision test rather … Continue reading →
A stunning little game, featuring some great graphics and wonderful spot effects and animations. This game was intended to be sold via mail order companies on the C64 for a price of around £8.99, which seems like a reasonable price … Continue reading →
This preview certainly is a mystery, and we guess this was a working title for a game cracked by Russ Michaels from his Ironfist days. This is a simple multi-directional scroller where you control a space ship within a maze. … Continue reading →
Yet another Titus title which was mentioned in a schedule list from 1990 for the C64 on Tape and Disk. The game did surface on the Amiga, under the Infogrammes label and wasn’t particularly well recieved. It was sort of … Continue reading →
Advertised in many magazines, this was a title being sold by Anik Microsystems… however only two Anik games exist and seem to have been released on the C64. The advert describes the game as follows: "Manoeuvre your nuclear powered Sub … Continue reading →
A platform game, where you are given the chance of actually creating you own levels. Good, but unfortunately the game itself lacks a lot of thing to make it that playable. Apart from some simple graphics, a simple main character … Continue reading →
Not to be confused with the arcade, this was to be a sequel to the Ariolasoft game from 1986, and released on their British Software label. This was mentioned in the inlay for the first game as coming soon, but … Continue reading →
As well as Superman – The Game, it seems that First Star Software had big plans to do more comic based titles afterwards. In an issue of Family Computing Magazine, it was reported that after the release of the Superman … Continue reading →
Very little is known about Newt, apart from the fact that it was to eventually become Hyperactive by Special FX. Paul Hughes was writing the original at Ocean Software as his very first game, and was suggested to have been … Continue reading →
Back in 1985, CU reviewed Nexus for the C64 under the Beyond label, but it never surfaced. In June 1986, CU did a preview of the game and explained that the original game was held up as Beyond were taken … Continue reading →
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