This is a very short stub entry for now for a game called Unknown Chinese puzzle game, which was a concept for a Commodore 64 game that was highlighted on Viktor T. Toth’s website. We know very little at this … Continue reading →
Well, we believe this is a game which Cory was working on – but no idea exactly what it was. On many of Cory’s disks he was doing a lot of “Cute” research, compiling together a number of cute games … Continue reading →
This is a very short stub entry for now for a game called Unknown four-part game, which was a concept for a Commodore 64 game that was highlighted on Viktor T. Toth’s website. We know very little at this stage … Continue reading →
A very brief entry which has stemmed from a mention in Bob Pape’s R-Type book. In the book, Bob mentioned that both David Jolliff and Jim Smart had worked on a original futuristic Ikari Warriors-type game. They were hoping to … Continue reading →
A very short entry for a title mentioned by Paul Rogers as being in production. This was a 4 player platform game with parallax scrolling – unfortunately not getting any further than 25% complete. The concept according to Paul looked … Continue reading →
We found this game on one of Cory Kin’s disks by itself as a single executable. No clue to what it was or any name. Tucked away in the code was 1988 AKO, which confirmed that it was the work … Continue reading →
Ben Hayes was famous for his music produced at Sonic Grafitti, but also did a stint of game development – producing the C64 versions of Bubble Dizzy and Wrestling Superstars for Codemasters. He was also part of the Kick Off … Continue reading →
Yet another game with no name, this time a title from American group From The Ashes, which was apparently to be a new Project Firestart style of game. And that is all we currently know at present. Looking at CSDB, … Continue reading →
EXON + SCHN were rumoured to have been working on a Creatures/Rick Dangerous clone which was according to reports almost complete. We only ever heard of the game in a brief news item and then that was it. There only … Continue reading →
A very quick entry, but in an interview with Zach Townsend back in around 1997/98 time, Zach recalled producing a puzzle game in the space of a day which was very addictive. However, nothing was done with the game and … Continue reading →
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