A short entry to GTW64 which has been highlighted thanks to Richard Bayliss. This very strange entry is currently attributed to being a release by Zeppelin Games in 1992, but there is no evidence that it has seen a proper … Continue reading →
Another combined entry for a series of titles, this time from Teacher’s Pet Software, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
We’re not trying to pull your leg, but yes… a C64 conversion of the powerful Team Yankee game from the Amiga/ST was indeed being considered. I guess we could have laughed when we heard Battle Command was being converted, but … Continue reading →
"Technodream" is a fair "Lightforce" clone, with average graphics and gameplay. Although only just less than 10 years old, the game looks a lot older. It’s not known why the game was incomplete or who it was to be released … Continue reading →
Destiny didn’t release too many games, and Teladon was one of those. It got a Spectrum release, but sadly wasn’t very well recieved. The game basically takes two styles of gameplay, including a tunnel/mountain 3D section and then a Head … Continue reading →
Potentially not to be confused with the other Telecommando game that we have in the archives. This game was to be a sort of Paradroid clone, where you would do a bit of hide and seek and steal codes. There … Continue reading →
This is the start of what seems to be an odd conversion of a title released on Amiga and PC – an icon driven graphic adventure game which was called “Telekommando II – The Return of the Telekommando” Nothing is … Continue reading →
Due for release in Jan 1985, Telmar’s Gold was believed to have been a graphical adventure from Zinta Micro-Systems in 1985. Sadly, although advertised in the US – it seems the game was never released. Quite possibly it was due … Continue reading →
Temple of Medom is an early and very strange game, where you control a bird initially flying over a landscape. Pressing fire and moving actually allows you to fly, but you can also land on the ground and turn into … Continue reading →
Mentioned in Commodore User July 1989, System 3 announced plans of a new tennis game which at the time was untitled. The game promised a “revolutionary approach” to the game, involving two player options, a 3-D rotating court overview and … Continue reading →
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