This was a simple BASIC Blitz clone produced by Adam Wade for Commodore Cracker. Adam Wade was famous for his Big Mouth Magazine that he released, so its hopeful that this one can be easily recovered. Maybe Adam even has … Continue reading →
This neat little Uridium clone was brought to my attention by Hein Holt, which has been around for a number of years. This game is done by none other than Falco Paul, and is one of his earlier programming efforts, … Continue reading →
Our next entry into the GTW64 vault is a very bizarre title that was leaked back in 1988 by Phoenix (PHX). This is a title which is based on James Herbert’s relatively less known sequel to The Rats, of which … Continue reading →
The source of this next entry is interesting as it was mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. Dondra was actually released on other machines like the … Continue reading →
Back in the 1980’s, Atarisoft were doing official conversions for the Commodore 64. Donkey Kong Jr was oddly one of them! We learn of this conversion thanks to Mat Allen who has documented the conversion briefly in Digital Press. We … Continue reading →
Nothing at all related to the classic ID game on the PC, though a similiar perspective. This is more like Bloodwych than Doom, and looks quite good at the stage its reached. Its a little bugged, but shows promise of … Continue reading →
A new GTW entry as suggested by Dumbflag… Doomsday Blues is described as follows (thanks to www.cpcgamesreviews.com) "Known as Eden Blues to French readers, this is another adventure action game from ERE. You’re a prisoner who tries to escape from … Continue reading →
One of a series of games from A.R.Software which was missing for some time. Peter Weighill has kindly informed us that the game has turned up on Gamebase here: http://www.gb64.com/game.php?id=15229 Dots and Boxes is described by the advert as an … Continue reading →
You may or may not be surprised to learn that Double Dragon on the C64 could have been very different – or at least a lot better than it was! We don’t know that for sure though – but we … Continue reading →
Yet another early preview and not a huge amount going on at this stage. Here you control a simple ghost like sprite which must collect a key from a room with blue blobs and get to a gate at the … Continue reading →
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