Universal Military Simulator was a very advanced battle strategy game which was developed by Rainbird and was released on the ST and Amiga platforms back in 1988. For more details about the game, check out Richard Hewison’s excellent write up … Continue reading →
A very short entry for a title believed to be by Jukka TapanimÁ¤ki. There is nothing playable, but found on some of Jukka’s disks was a short demo showing a selection menu to show different graphic segments. These seem to … Continue reading →
Whilst having a quick sift through Nick Taylor’s Liverpool FC disks, I found some graphics which seem to be for a Cult Software football game – going by the billboard graphics. Cult were mostly known for their Football management game, … Continue reading →
Found as a default set of graphics within Cory Kin’s own level map designer tool. We are not sure if this was to be a maze game, a shoot-em-up or something else. It could be that this is nothing but … Continue reading →
A very brief entry which has stemmed from a mention in Bob Pape’s R-Type book. In the book, Bob mentioned that both David Jolliff and Jim Smart had worked on a original futuristic Ikari Warriors-type game. They were hoping to … Continue reading →
A very short entry for a title mentioned by Paul Rogers as being in production. This was a 4 player platform game with parallax scrolling – unfortunately not getting any further than 25% complete. The concept according to Paul looked … Continue reading →
Well, ok – we aren’t 100% certain that this title was to be a platformer, but the setup seems to suggest it would have been. With a 2 character high sprite, looking like something out of Wonderboy and some colourful … Continue reading →
A short entry for now for a title that was developed for PSS by David Bolton (who had created titles such as Johnny Reb II for MC Lothlorien. Unfortunately the title cannot be recalled, but this was a title developed … Continue reading →
A short entry for a new GTW that was flagged up by Fabrizio Bartolini. This time a horizontal scrolling shoot’em up for the Commodore 64 created by Jonathan Wheatman. The game, according to an interview with Jonathan, was written when … Continue reading →
Back around 1985 time, Antony Crowther was working on a game based on the Red Arrows, which is another GTW which we have within our archives. In an interview with Commodore Horizons, Antony suggested that his next project would possibly … Continue reading →
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