Final Frontier was part of the Wargamers series by PSS and was advertised in their catalogues, but the C64 version has never surfaced by the looks of things and no other version seems to have either. The game was rumoured … Continue reading →
A short entry, where Namco/Atari’s Final Lap was to be converted to the C64 and other 8-bit and 16-bit platforms according to PowerPlay magazine from December 1988. The conversion was listed alongside news of conversions of Xybots, Vindicator – which … Continue reading →
Another unfinished puzzler with some graphics ripped from Hammerfist. I’m not quite sure what is going on here, but as the title seems to suggest, its possibly where you have to find parts of the picture and reconstruct it. Most … Continue reading →
If it’s not puzzlers, its sideway SEU’s… this time another one from 1989. Fine Tin is currently not so fine yet, with little to do in this early preview. Apart from some scrolling brown turd like mountains and a few … Continue reading →
We all may remember the sequel to Fire and Forget coming onto our C64 screens in the early 90’s, but the eagled eyed people out there will have realised that like with the likes of James Pond, only the sequel … Continue reading →
Mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. We don’t know much about this game at present, and there doesn’t seem to be any acknowledgement of the game … Continue reading →
Wow, the list of unreleased Codemasters titles for the Commodore 64 continues to grow, and grow it does with the inclusion now of Firehawk. This time a game again by Finlay Munro which was mentioned recently in a conversation. He … Continue reading →
The source of this next entry is interesting as it was mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. We don’t know much about this game at present, … Continue reading →
Flame Island was to be a sophisticated adventure with graphics and sound, as described by its advert in the December 1984 edition of Personal Computer Games. The aim was to try and find an Emerald of Power within Flame Island … Continue reading →
In the early 90’s, the 16-bits were greeted by a new style of adventure game with a character not far off from that of Impossible Mission. Another World and Flashback by Delphine were two of the biggest breakthrough’s of their … Continue reading →
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