It was back in 1985, way before the days of Doom or Wolfenstein, when a young Antony Crowther began working on a 3D game which you ran around a 3D maze blasting various bad guys. Some progress was made, but … Continue reading →
A very quick entry thanks to Peter Weighill for a game that was advertised by American Eagle in 1984 on the disk cover for Kukulcan on the Apple. Sherwood Forest was released on the Apple 2, but the Commodore 64 … Continue reading →
Crystal Software and Electronics were an ambitious software house trying to save the C64 gaming market back in 1997 with a large range of planned releases. Sadly it wasn’t to be, and as with other companies – it was found … Continue reading →
Crystal Software and Electronics were an ambitious software house trying to save the C64 gaming market back in 1997 with a large range of planned releases. Sadly it wasn’t to be, and as with other companies – it was found … Continue reading →
Yes… another game which did eventually get a release, but did you know that Shinobi was originally being developed by another team at Binary Design? No?… Well sit down and i’ll guide you through…. Originally Haydn Dalton was assigned to … Continue reading →
Shogoth was to be the first big title from a garage studio in Milano, Italy operated by soon-to-be game journalists Fabio Rossi (editor of the Italian editions of Zzap!, The Games Machine and CVG, among others) and Stefano Giorgi (reviewer … Continue reading →
“Shoot” is best described as a neat Uridium/Sanxion clone, with some fast action blasting over blue bas-relief graphics (Very 80’s style, and unlike a 1994 game). Most of the titles and game seems to be present in this preview, and … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information on Shove Off was a bit scarce, as all we knew was that this game was to be a 100 level puzzle game … Continue reading →
Another obscure one, this time by a company called SSoft (Never heard of them!). This one was reviewed in Home Computer Weekly, and was an adventure put on sale to raise money for cat leukemia. We originally thought that the … Continue reading →
Shuttle is potentially a game that never really got off the ground unfortunately. A game by Steve Davis around 1987 time, this was first mentioned in a demo of the same name by Steve that was released on Compunet, and … Continue reading →
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