Part of a series of Power House titles which never quite saw the light of day. Battle Ball was deemed another shoot ’em up in which the Battle Ball of the title must destroy a world defence computer gone haywire. … Continue reading →
A very quick entry for a title we know very little about. Battle Truck was a title listed in the Screen Test Budgets section of ACE magazine (Issue 20, May 1989 – Page 66) as coming soon. The game however … Continue reading →
Battlecars was advertised in various magazines, and was released on the Spectrum, but also had a Commodore 64 advertised to be coming soon. This was never to be, and the game remains unreleased. The game involved you building up your … Continue reading →
Battlefield Germany was part of the Wargamers series by PSS and was advertised in their catalogues, but the C64 version has never surfaced by the looks of things. The Spectrum version did however, so we know something exists ( http://www.worldofspectrum.org/infoseekid.cgi?id=0000469 … Continue reading →
Lucasfilm released this flight simulator on the Amiga, ST and PC in 1988 and it was well received, earning an Action Game of the Year award from Computer Gaming World magazine. The player took control of aircraft fighting in four … Continue reading →
Battlestorm was a fair multiscrolling shooter in the style of Xenon and Time Pilot 84 and was released on the Amiga in the early 90’s. It seems that a C64 version was on the cards for Disk and Tape, which … Continue reading →
Another unreleased game which was a planned conversion by Storm for the C64. The game was mentioned from various sources, including Commodore Power, issue 1, page 9 – saying… "Mindscape have finally given the Battletoads (NES’s superheroes) a home. After … Continue reading →
A game created by the author of Ultimate’s “Imhotep” in a very short career on the C64. The developer also worked on another title which was to be a conversion of a classic Atari game, Batty Builders which he earlier … Continue reading →
Yet another unfinished project from Rasmus, and this time a neat looking early preview. This was mean’t as an experiment with multilayer parallax scrolling, which turned into a promising looking game. There are two previews of the game, both quite … Continue reading →
Our next GTW entry is yet another arcade conversion that never was, this time in the shape of a SNK arcade conversion of a game called Beast Busters. The game was described by magazines such as YC (issue 73) as … Continue reading →
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