When I originally downloaded this unfinished title, I was thinking “This can’t be the same Fade To Black that I played many years ago on my PC?”… And of course, it wasn’t… Not a 3D based game, but a RPG. … Continue reading →
You probably won’t be too surprised to learn that Fairlight 2 was due for the C64 as well as the other platforms. The people who confirm this are The Games Machine, who mention in the Spectrum review that the C64 … Continue reading →
A short entry to confirm that there was another version of The Fall Guy in production for Elite Software in the early days. The coder was Steven Green, who would go on to code 1942 for Elite. So why was … Continue reading →
Family fish was an underwater shoot-em up being developed by Richard Taylor in the 80’s. It was intended for a publisher in Bracknell – which we will need to confirm. The game was purchased in principle. It is initially believed … Continue reading →
“Losen your collar, get out your JOYSTICK and get stuck in. By the time you finish you’ll be exhausted.” This is what describes our next entry into GTW64, which is an x-rated game being sold by Dept CCI called “Fantasy”. … Continue reading →
From what sounds like a racing game, Fast ‘n’ Furious was infact to be a game based on whizzing across the screen on a magic carpet, where you would have obstacles and monsters to avoid like crazy. The game only … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Felix the Cat was the winning entry to a competition ran by Incentive Software (Write Your Own Adventure) to create … Continue reading →
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