This rather bizzarely named game was first reviewed in Home Computer Weekly on the 29th November 1983 and was priced at £7.50. The game was a text adventure game, and seemed to be sold from home. The address given in … Continue reading →
A short entry until we can confirm that there was indeed a C64 conversion. Alien Garden was a computer generated art game, where you control an embryonic life-form that you must try and help survive and reproduce across 20 generations … Continue reading →
As with Solider of Light, it seems even Alien Syndrome once had an earlier edition in production by a completely different team. However, with this entry – it was being developed for publication by a completely different company. Similar to … Continue reading →
A short entry for our next GTW. This is one of the first mentions of the Alien VS Predator franchise which Activision first started out with. Commodore Format first talked about plans of Activision to produce a game for the … Continue reading →
Not much to say about this game, which intrigues the archives of GTW. Apart from the fact that Virtual Factor were behind this space SEU, there is nothing much else that can be said. A simple single screen shooter, with … Continue reading →
After the successful Alien game developed for Argus Press, it seemed inevitable that the same company could have developed the sequel. Sure enough, developer of the original game, Paul Clansey confirmed that he had started an outline design of Aliens … Continue reading →
When Keith Purkiss got in touch to confirm that he was the developer of Apprentice for Rainbow Arts, he also revealed that he had been involved on a Commodore 64 conversion of Artic Computing’s Alladin’s Cave. This was a single … Continue reading →
Part of a series of Power House titles which never quite saw the light of day, or at least are not picked up in Gamebase 64. Did this game ever get a release? Certainly this title although mentioned in Zzap … Continue reading →
A very short entry for now for a game that was one of many that never quite made it from Crystal Software back in the later end of the 90’s. Alpha Zone X was to be a shoot-em-up game, though … Continue reading →
This is a very short stub entry for now for a game called Altair’s Adventures, which was a concept for a Commodore 64 game that was highlighted on Viktor T. Toth’s website. Please see the gallery for more details about … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.