A short entry for our next GTW. This is one of the first mentions of the Alien VS Predator franchise which Activision first started out with. Commodore Format first talked about plans of Activisions to produce a game for the … Continue reading →
Not much to say about this game, which intrigues the archives of GTW. Apart from the fact that Virtual Factor were behind this space SEU, there is nothing much else that can be said. A simple single screen shooter, with … Continue reading →
After the successful Alien game developed for Argus Press, it seemed inevitable that the same company could have developed the sequel. Sure enough, developer of the original game, Paul Clansey confirmed that he had started an outline design of Aliens … Continue reading →
When Keith Purkiss got in touch to confirm that he was the developer of Apprentice for Rainbow Arts, he also revealed that he had been involved on a Commodore 64 conversion of Artic Computing’s Alladin’s Cave. This was a single … Continue reading →
Part of a series of Power House titles which never quite saw the light of day, or at least are not picked up in Gamebase 64. Did this game ever get a release? Certainly this title although mentioned in Zzap … Continue reading →
A very short entry for now for a game that was one of many that never quite made it from Crystal Software back in the later end of the 90’s. Alpha Zone X was to be a shoot-em-up game, though … Continue reading →
Altarius is a promising sideways scrolling SEU, which has a 2 player mode and a wide range of attack waves thrown at you. No backgrounds apart from a star field at this stage though. You have unlimited lives, and can … Continue reading →
Based on the Cartoon classic where a bunch of Chipmunks have a band and make loads of money while being exploited by their human (!) father. It was good when I was 10 years old anyway! Alternative Software, never a … Continue reading →
I’m unsure why this isn’t in GTW already, but its on our wanted list! :) …. This is a two player duel based game which was being created by Seppo Aikas back in 2003. A preview has been out in … Continue reading →
American Dream was a game by Blue Chip Software (and Jim Zuber?) that was planned to be a simulation of a robotics manufacturing business over 72 operating months. It came with a very high price of $119.95 – so we … Continue reading →
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