Salvage was a text/graphics adventure based on a redundant convict space shuttle where you must recover the valuable Sequerra Crystal, work out the teleport code and save your life by teleporting off the craft. There are many problems to overcome … Continue reading →
Samber was a pretty neat Load Runner clone that was produced back in 1997 time by Lepsi, a Polish development company. It was released via Commodore Scene in the UK and sold a few copies to warrent Lepsi wanting to … Continue reading →
An interesting entry, this time a game which never saw the light of day which was being produced by FTL. FTL was an arcade division of Gargoyle Games, and they got working on their first 3 titles: Shockway Rider, Lightforce … Continue reading →
A short entry for a title which was mentioned back in 2006 by Peter Sandén, but something I had completely forgot to add to the archive! This was a Swedish graphic games adventure which was made just after the second … Continue reading →
Sarge was to be a Capcom arcade conversion released on the C64 back in 1988. Although advertised as on sale – the game never got to make it on the C64 for reasons unknown. The PC version did however surface. … Continue reading →
Before the hits of “Cybernoid”, “Stormlord”, “Smash TV”.. Nick Jones also took part in a C64 conversion of a Speccy title, “SAS Strike Force” for Mikrogen software (http://www.worldofspectrum.org/infoseekid.cgi?id=0004951) back in around 1987. The game was essentially a sideways scrolling run … Continue reading →
Andrew Challis is somewhat a bit of a C64 legend, being the coder of two particular games I grew up with and enjoyed a lot (Into The Eagle’s Nest and Trollie Wallie) and also produced some cool loader systems for … Continue reading →
A previously unknown title which was dug up thanks to Simon Birrell. His old friend, Patricia Mitchell was programming C64 game called “Save the Hippy” . The aim of this game was to collect dope from the garden of the … Continue reading →
SAW Wars was a tongue in cheek game written by Ben Hayes before his days at Enigma Variations. Ben described things in an interview as follows: "Sort of a right to left shoot-em-down thing. There was a point to the … Continue reading →
Thanks to Brendan Phoenix for the heads up. Zzap 64 in October 1986 had a small news snippet about Scarabaeus 2 coming soon from Ariolasoft. Apparently the Zzap team had seen something of the game and thought it was very … Continue reading →
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