The C64 was not a huge success in France, with the Amstrad CPC the dominant 8-bit system. As a result, many French games which the C64 was more than capable of replicating were never released for it. Sliders is one … Continue reading →
This GTW title is an unfortunate title which never got released for all the wrong reasons. Simon Birrell was just finishing university at the time, and he completed a multiscreen Arkanoid clone called "Slideways". He sold it to Cascade, who … Continue reading →
Smakeloos (translating as “Tasteless”) was to be a new game by John Vanderaart – following the theme of Endless, Hopeless and Radeloos. It was to be another graphic text adventure game where you were a lost backpacker in Texas – … Continue reading →
A rather large version of the classic Snake game, spread over a large map. You control a snake which has to avoid contact with all walls and other snakes as long as possible. Graphically the game is very poor, featuring … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. We don’t know much about this game just yet. Although the game was actually finished off and fully released, we are interested in the … Continue reading →
CP Verlag were almost always known to release high quality games, though with this game, its hard to believe that. "Sniper" is a poor Op Wolf perspective game, where you have to snipe naff looking sprites behind poor backdrops. I … Continue reading →
It seems this one almost went under and missed the GTW scanner. This was brought to the attention of GTW thanks to the Lemon 64 forum and a member asking about the whereabouts of the C64 version of this game. … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was first being developed on the Amiga as a full … Continue reading →
Thanks to the great efforts of Peepo and Tom Roger Skauren, many disks have been preserved that used to belong to the late Gary Sabin – who wrote the US Gold loading music and handled mastering duties. The disks were … Continue reading →
Software House is a management game where you must manage a software house, buy in titles and sell them on for maximum profit. This particular Cult game was nothing spectacular, but well worthy of preserving anyway! The game exists on … Continue reading →
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