Xoanon (released as Xoanon Reptilia – which we’ll come onto shortly…) seems to be an early version of Xenon, or at least Gamebase makes the link with the game. So, are they indeed the same game? This preview just seems … Continue reading →
XS was a game being developed by Graham Hunter and Paul Docherty in 1987. The idea was to be a Defender based game, with a fast side-scrolling shooter where you rescue civilians from sewers and street scenes whilst shooting aliens. … Continue reading →
Xtron was due to be released by Diamond Software, along with various other releases, Diablo, Hollywood Poker and Kaos. However, it seems only Diablo received a release, judging by entries on Lemon64 and the preservation site, GB64. That means that … Continue reading →
Advertised in Home Computer Weekly issue 85, Yacht Race was a simulation based game released by Hill MacGibbon on the ZX Spectrum, but also advertised for the Commodore 64. As you can expect by reading this review, the C64 version … Continue reading →
Yet another early version of a popular game goes into the GTW64 archives, this time with Yie Ar Kung Fu – which was a favourite of mine by David Collier. However, recently in the Ocean History book – we learn … Continue reading →
Yet another SEUCK title which has come from the Zzap article which was ran back in 1992 time to search for good Megatape games. Richard Thompson’s Zanaton was a neat little space shooter, which got Zzap excited because of the … Continue reading →
This may not be an actual planned release, but contributor Dimitris F got in touch to share a scan from Greek magazine Pixel, who reviewed Zany Golf and listed the likes of C64, Spectrum and Amstrad as the release platforms … Continue reading →
A rolling demo of what seems to be a Greek based game. This slideshow shows various screens of the game and credits, including a piece of the interluding screen from the game. It’s unknown how the game would play, but … Continue reading →
A strange name for possibly a strange game which was mentioned way back in Zzap issue 32 in their PCW show article. The game was described as being a forced 3D isometric perspective puzzle game, but thats all we currently … Continue reading →
A very short entry which is thanks to Patrick Furlong. At the end of the first game on the ZX Spectrum, there is mention of a Zoids 2 game coming soon. Was this true, or was it perhaps something tongue-in-cheek … Continue reading →
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