A fantastic Super Zelda clone written for the C64 by Crossbow/Crest and was a secret part to the demo Krestage 3 – More Weird Stuff. This awesome clone has to be seen to be believed. Unfortunately it seems we will … Continue reading →
Mentioned as a future title from Linel in Your Commodore issue 73, Necronom was a R-Type clone which saw eventual release on the Commodore Amiga back in 1991 by Linel and later on Amiga Fun magazine around 1992/93. The game got … Continue reading →
A platform game, where you are given the chance of actually creating you own levels. Good, but unfortunately the game itself lacks a lot of thing to make it that playable. Apart from some simple graphics, a simple main character … Continue reading →
Thanks to Jazzcat for highlighting this one, but on Philippe Lesire’s website, he mentions working on a game called Nereid which sadly didn’t quite make it. Nereid was to be some kind of space game, and Philippe produced a series … Continue reading →
Nether is a game that I can remember from the days of Commodore Scene, being touted as a Doom clone. Eventually when I saw a preview, there wasn’t much to see and I then completely forgot about it. The game’s … Continue reading →
A game brought to GTW’s attention by contributor Zeldin. Zeldin had coded a very early (but playable) demo version of a game called “New Clowns”. This was to have been a polished version of the old classic “Clowns” arcade game … Continue reading →
New York Crisis was to be sold by Alphavite Publications in the form of the Commodore Disk User game disk series. Unfortunately it seems that the company went bust just before the game packs could be released, owing money to … Continue reading →
Keeping with all the hype of the ex-world champion, Gremlin bought the rights to produce the game based on the famous British driver. Similar to other F1 games on the C64, Gremlin still decided to do a C64 version because … Continue reading →
Yes, we are aware that Nightbreed was indeed released by Ocean back in 1990… but that was the arcade and an interactive movie game. Ocean had the licence to do three games, Arcade, Arcade Adventure (which never had a C64 … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
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