A very bizarre title which seems to have had more effort put into the game logo than the actual game itself. To say this is a game is stretching it quite far – as really its just a demo, with … Continue reading →
Another pacman clone, with a imaginative title of "Pacman X" :).. A fairly early preview, as the game is not 100% playable. The game is slightly modernised from the original Pacman, but not by too much. The graphics are still … Continue reading →
Do you remember the SEUCK effort from Commodore Format called "Sub Burner" ? … And maybe its music which changed at different points in the game? Well, the music was infact meant for another game called "Pallasades" which was being … Continue reading →
A very popular arcade from Atari in 1986, converted fairly well to the C64 by Elite around the same time. Mindscape were this time handling the sequel, which never existed as an arcade title. Paperboy 2 this time featured the … Continue reading →
This is another game which Zeldin was working on. Thew game only in planning-phase (some grafix, animations etc. were done). It’s not quite sure what this game was about, though I hope Zeldin will explain more. Was it a update … Continue reading →
A bit of a shock finding from Visualize Software way back late in 2004. Upon digging out some disks, Kenz stumbled across some demos by Jon Wells, which included this interesting little preview called “Parallax Preview”. This was thought to … Continue reading →
A graphically nice looking Arkanoid clone, featuring background images from various games and demo’s. The game was being developed by Thomas Mittelmeyer around 1993/94 – who is famous critically for Lemmings on the C64. More polished looking than Arkanoid, but … Continue reading →
Following on from the brilliant Bubble Bobble and the radical Rainbow Islands, Parasol Stars was one of the most eagerly awaited games of 1992. However, just as it was nearing completion, Ocean made a public statement in 1992 that their … Continue reading →
PenPalz was a neat little game that was being developed back in Jan 1997 by John Pericos and Nathan Perry – intended for GO64. The idea is simple – draw on the screen as much as you can and try … Continue reading →
After the games stopped being reviewed in Commodore Format, it looked like the end. That was, until a games explosion occurred and where this little gem was all seemingly ready for release. Being coded in Finland, this Bomberman clone was … Continue reading →
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