Early days, hence a very short entry – but we have reports that there were indications of a sequel to Black Gold by reLine being released for the Amiga. We assume a C64 version would have been due too. Do … Continue reading →
A very quick entry for a proposed sequel which doesn’t seem to ever got past the planning stage. Black Knight was a late game in the C64’s life, coming out in 1996 and released by Polish games company TimSoft. It … Continue reading →
As described by its creators "An Old Skool style shooter", and thats exactly what it is. Could be mistaken for a SEUCK effort, this is nothing too much to write home about. Simply shoot a series of attack waves and … Continue reading →
Blaster Twins is a very early Bomberman clone which was being developed for Threshold Productions in the 90’s. There isn’t a huge amount that can be done, apart from blow up some bricks and move both players around. The Green … Continue reading →
A recently found full game which was uncovered on the scene, and was developed in the early 90’s for a game’s company, but for strange reasons, it never quite made it out before now. It got given to Go64 magazine … Continue reading →
The third and final game in the Blinky game series sadly never quite came to life. Mentioned at the end of Titanic Blinky, Arthur J Hackensack sends himself back in time to the Wild West in America just as the … Continue reading →
You may recognise the title and the main character from the Amiga game by Core Design, though this is nothing like the zooming and bouncing original. What we have here is much closer to Sensitive, and where you must destroy … Continue reading →
An apparently neat puzzle game which doesn’t offer the most attractive of graphics, but is apparently very great to play. The game was done as some fun by a guy called Jer, who does not mention any more finishing off, … Continue reading →
An exclusive title to GTW and for the Christmas update of 2006. Thanks to Dave Spicer, our next title was originally known only as “Block game” due to not being given a proper name during its development, but we later … Continue reading →
Our next entry into the GTW64 database is a title which has been long overlooked for many years, and has been highlighted by Richard Bayliss. The first time I heard of this nice looking Columns clone was from its release … Continue reading →
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